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https://github.com/EpochModTeam/DayZ-Epoch.git
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@@ -2,7 +2,7 @@ private["_fl","_sm","_expl","_dr","_tv","_i","_wave","_splash","_velz","_v","_in
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_v=_this select 0;
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_int=(fuel _v)*(8+random 2);
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_t=time;
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if(!isDedicated)then{
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if (!isDedicated) then {
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_fl="#particlesource"createVehicleLocal getPosATL _v;
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_fl attachto[_v,[0,0,0],"destructionEffect2"];
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_fl setParticleRandom[0.3,[1,1,0],[0,0,0],0,0.3,[0,0,0,0],0,0];
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@@ -18,11 +18,11 @@ _i=0;
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_dr=0.2;
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_tv=11;
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removeallweapons _v;
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if(local _v AND{(_v isKindOf"Air")})then{
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if (local _v AND {(_v isKindOf "Air")}) then {
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_expl=createVehicle["HelicopterExploSmall",(getPosATL _v),[],0,"CAN_COLLIDE"];
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};
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if(!isDedicated)then{
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while{_i<1200&&((velocity _v select 2)<-20||(getPosATL _v select 2)>8)&&!(alive _v)&&!(isnull _v)&&(getPosATL _v select 2)>1}do{
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if (!isDedicated) then {
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while{_i<1200 && ((velocity _v select 2) < -20||(getPosATL _v select 2) > 8) && !(alive _v) && !(isnull _v) && (getPosATL _v select 2) > 1} do {
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_tv=abs(velocity _v select 0)+abs(velocity _v select 1)+abs(velocity _v select 2);
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_dr=if(_tv>2)then{1/_tv}else{1};
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_fl setDropInterval _dr;
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@@ -33,12 +33,12 @@ if(!isDedicated)then{
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};
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_pos=getPosATL _v;
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clearVehicleInit _v;
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if(!isDedicated)then{
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if (!isDedicated) then {
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deletevehicle _fl;
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deletevehicle _sm;
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};
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if(surfaceiswater(_pos)&&(_pos select 2)<9)then{
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if(!isDedicated)then{
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if (surfaceiswater(_pos) && (_pos select 2) < 9) then {
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if (!isDedicated) then {
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_wave="#particlesource"createVehicleLocal getPosATL _v;
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_wave attachto[_v,[0,0,0],"destructionEffect1"];
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_wave setParticleRandom[0.3,[1,1,0],[0.5,0.5,0],0,0.3,[0,0,0,0],0,0];
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@@ -56,14 +56,14 @@ if(surfaceiswater(_pos)&&(_pos select 2)<9)then{
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deletevehicle _splash;
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};
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}
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else{
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if(local _v)then{
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else {
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if (local _v) then {
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_velz=velocity _v select 2;
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if(_velz>1)then{
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if (_velz>1) then {
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_v setvelocity[velocity _v select 0,velocity _v select 1,0]
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};
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_expl=createVehicle["HelicopterExploBig",[_pos select 0,_pos select 1,(_pos select 2)+1],[],0,"CAN_COLLIDE"];
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sleep 0.05;
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["AirDestructionStage2",_v,_int,_t]call BIS_Effects_globalEvent;
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["AirDestructionStage2",_v,_int,_t] call BIS_Effects_globalEvent;
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};
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};
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