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Add a few Namalsk and Takistan loot positions
This adds a few new buildings. Most buildings were just moved around
with no changes.
Vanilla commit:
0173614d0c
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@@ -115,11 +115,19 @@ class Land_smd_sara_stodola2: Farm { // brown open barn
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lootPos[] = {{4.57617,0.255859,-2.16877},{-4.61133,-1.60156,-2.16877},{-5.38281,2.94336,-2.16877}};
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};
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// ALT-MAP Support
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//DZE ADDED BELOW
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class land_jzd_stodola1: Farm {
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class land_jzd_stodola1: Farm // nm
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{
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lootPos[] = {{-3.81592,-11.418,-2.0262},{1.73877,-6.20605,-2.0262},{-4.13477,-0.265625,-2.0262},{-1.04883,0.180664,-2.0262}};
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};
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//land_plynom in Residential.hpp
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class land_zd_2: Farm // nm shed
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{
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zedPos[] = {{-0.195313,0.174805,-1.82467}};
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lootPos[] = {{0.630859,0.280273,-1.82467}, {-1.48145,1.44141,-1.82466}};
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};
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//land_zd_1 in Residential.hpp
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//land_marsh1 in Residential.hpp
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//DZE ADDED BELOW
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class land_shed_m01: Farm {
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zedPos[] = {{0.218262,-1.78369,-0.347349}};
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};
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