mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Set z offset value for every static gun to 0
This commit is contained in:
@@ -1,14 +1,13 @@
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class USMC_WarfareBMGNest_M240;
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class M240Nest_DZ: USMC_WarfareBMGNest_M240
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{
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side = 1;
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faction = "USMC";
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destrType = "DestructBuilding";
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armor = 450;
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scope = 2;
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offset[] = {0,4,1.6};
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offset[] = {0,4,0};
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displayName = $STR_EPOCH_M240NEST;
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transportMaxMagazines = 25;
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transportMaxWeapons = 4;
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transportMaxBackpacks = 1;
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constructioncount = 10;
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vehicleClass = "DayZ Epoch Static Weapons";
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GhostPreview = "M240Nest_DZ";
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@@ -19,7 +18,7 @@ class M2StaticMG;
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class M2_MG_Static_DZ: M2StaticMG {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "M2_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"M2_MG_Static_kit",1}};
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@@ -29,7 +28,7 @@ class M2HD_mini_TriPod;
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class M2_TriPod_MG_Static_DZ: M2HD_mini_TriPod {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "M2_TriPod_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"M2_TriPod_MG_Static_kit",1}};
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@@ -39,7 +38,7 @@ class DSHKM_Ins;
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class DSHKM_MG_Static_DZ: DSHKM_Ins {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,2};
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offset[] = {0,3,0};
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GhostPreview = "DSHKM_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"DSHKM_MG_Static_kit",1}};
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@@ -49,7 +48,7 @@ class DSHkM_Mini_TriPod;
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class DSHKM_TriPod_MG_Static_DZ: DSHkM_Mini_TriPod {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "DSHKM_TriPod_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"DSHKM_TriPod_MG_Static_kit",1}};
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@@ -59,7 +58,7 @@ class KORD;
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class KORD_Tripod_MG_Static_DZ: KORD {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "KORD_Tripod_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"KORD_TriPod_MG_Static_kit",1}};
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@@ -69,7 +68,7 @@ class KORD_high;
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class KORD_MG_Static_DZ: KORD_high {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,2};
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offset[] = {0,3,0};
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GhostPreview = "KORD_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"KORD_MG_Static_kit",1}};
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@@ -86,7 +85,7 @@ class L2A1_MG_Static_DZ: BAF_L2A1_Tripod_D {
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class assembleInfo: assembleInfo {
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dissasembleTo[] = {};
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};
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "L2A1_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"L2A1_MG_Static_kit",1}};
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@@ -102,7 +101,7 @@ class L2A1_Tripod_MG_Static_DZ: BAF_L2A1_Minitripod_D {
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class assembleInfo: assembleInfo {
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dissasembleTo[] = {};
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};
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "L2A1_Tripod_MG_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"L2A1_Tripod_MG_Static_kit",1}};
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@@ -129,7 +128,7 @@ class AGS_Ins;
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class AGS30_GrenadeLauncher_Static_DZ: AGS_Ins {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "AGS30_GrenadeLauncher_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"AGS30_GrenadeLauncher_Static_kit",1}};
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@@ -139,7 +138,7 @@ class MK19_TriPod;
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class MK19_TriPod_GrenadeLauncher_Static_DZ: MK19_TriPod {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "MK19_TriPod_GrenadeLauncher_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"MK19_TriPod_GrenadeLauncher_Static_kit",1}};
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@@ -155,7 +154,7 @@ class GPMG_TriPod_GrenadeLauncher_Static_DZ: BAF_GPMG_Minitripod_D {
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class assembleInfo: assembleInfo {
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dissasembleTo[] = {};
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};
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "GPMG_TriPod_GrenadeLauncher_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"GPMG_TriPod_GrenadeLauncher_Static_kit",1}};
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@@ -165,7 +164,7 @@ class M119;
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class M119_Artillery_Static_DZ: M119 {
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side = 1;
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faction = "USMC";
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offset[] = {0,5,0.5};
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offset[] = {0,5,0};
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GhostPreview = "M119_Artillery_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"M119_Artillery_Static_kit",1}};
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@@ -175,7 +174,7 @@ class D30_Ins;
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class D30_Artillery_Static_DZ: D30_Ins {
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side = 1;
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faction = "USMC";
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offset[] = {0,5,1};
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offset[] = {0,5,0};
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GhostPreview = "D30_Artillery_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"D30_Artillery_Static_kit",1}};
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@@ -195,7 +194,7 @@ class M252;
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class M252_Mortar_Static_DZ: M252 {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "M252_Mortar_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"M252_Mortar_Static_kit",1}};
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@@ -205,7 +204,7 @@ class 2b14_82mm;
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class 2b14_82mm_Mortar_Static_DZ: 2b14_82mm {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "2b14_82mm_Mortar_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"2b14_82mm_Mortar_Static_kit",1}};
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@@ -215,7 +214,7 @@ class Metis;
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class Metis_Launcher_Static_DZ: Metis {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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GhostPreview = "Metis_Launcher_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"Metis_Launcher_Static_kit",1}};
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@@ -245,7 +244,7 @@ class TOW_TriPod;
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class TOW_Tripod_Launcher_Static_DZ: TOW_TriPod {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,2};
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offset[] = {0,3,0};
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GhostPreview = "TOW_Tripod_Launcher_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"TOW_Tripod_Launcher_Static_kit",1}};
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@@ -262,7 +261,7 @@ class Rbs70_Launcher_Static_DZ: Rbs70_ACR {
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class AssembleInfo : AssembleInfo {
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dissasembleTo[] = {};
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};
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offset[] = {0,3,4};
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offset[] = {0,3,0};
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GhostPreview = "Rbs70_Launcher_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"Rbs70_Launcher_Static_kit",1}};
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@@ -272,7 +271,7 @@ class Igla_AA_pod_East;
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class Igla_AntiAir_Launcher_Static_DZ: Igla_AA_pod_East {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,2};
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offset[] = {0,3,0};
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GhostPreview = "Igla_AntiAir_Launcher_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"Igla_AntiAir_Launcher_Static_kit",1}};
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@@ -282,7 +281,7 @@ class ZU23_Ins;
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class ZU23_AntiAir_Static_DZ: ZU23_Ins {
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side = 1;
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faction = "USMC";
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offset[] = {0,3,2};
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offset[] = {0,3,0};
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GhostPreview = "ZU23_AntiAir_Static_DZ";
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vehicleClass = "DayZ Epoch Static Weapons";
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removeoutput[] = {{"ZU23_AntiAir_Static_kit",1}};
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