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https://github.com/EpochModTeam/DayZ-Epoch.git
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Remove DZE_permanentPlot variable
There is no longer a need for the DZE_permanentPlot variable since all servers use plot management and plot for life.
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@@ -51,13 +51,10 @@ _holder setPosATL _pos;
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_holder setVariable ["CharacterID",_characterID,true];
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_holder setVariable ["OEMPos",_pos,true];
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if (DZE_permanentPlot) then {
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_ownerPUID = if (_charID == "0000" || _charID == "10000") then {_playerUID} else {_ownerID};
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_worldSpace = [_dir,_pos,_ownerPUID,_vector];
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_holder setVariable ["ownerPUID",_ownerPUID,true];
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} else {
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_worldSpace = [_dir,_pos];
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};
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_ownerPUID = if (_charID == "0000" || _charID == "10000") then {_playerUID} else {_ownerID};
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_worldSpace = [_dir,_pos,_ownerPUID,_vector];
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_holder setVariable ["ownerPUID",_ownerPUID,true];
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if (_isZSC) then {_holder setVariable ["cashMoney",_coins,true];};
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