Remove DZE_permanentPlot variable

There is no longer a need for the DZE_permanentPlot variable since all servers use plot management and plot for life.
This commit is contained in:
A Man
2021-09-20 10:30:32 +02:00
parent aad27e6ed7
commit 5aba5d7ddd
25 changed files with 102 additions and 222 deletions

View File

@@ -51,13 +51,10 @@ _holder setPosATL _pos;
_holder setVariable ["CharacterID",_characterID,true];
_holder setVariable ["OEMPos",_pos,true];
if (DZE_permanentPlot) then {
_ownerPUID = if (_charID == "0000" || _charID == "10000") then {_playerUID} else {_ownerID};
_worldSpace = [_dir,_pos,_ownerPUID,_vector];
_holder setVariable ["ownerPUID",_ownerPUID,true];
} else {
_worldSpace = [_dir,_pos];
};
_ownerPUID = if (_charID == "0000" || _charID == "10000") then {_playerUID} else {_ownerID};
_worldSpace = [_dir,_pos,_ownerPUID,_vector];
_holder setVariable ["ownerPUID",_ownerPUID,true];
if (_isZSC) then {_holder setVariable ["cashMoney",_coins,true];};