Remove DZE_permanentPlot variable

There is no longer a need for the DZE_permanentPlot variable since all servers use plot management and plot for life.
This commit is contained in:
A Man
2021-09-20 10:30:32 +02:00
parent aad27e6ed7
commit 5aba5d7ddd
25 changed files with 102 additions and 222 deletions

View File

@@ -290,16 +290,9 @@ if (!isNull _humanityTarget && {isPlayer _humanityTarget} && {alive _humanityTar
// Display name if player opt-in or if friend
local _friendlies = player getVariable ["friendlies", []];
local _id = "";
local _rID = "";
if (DZE_permanentPlot) then {
_id = dayz_playerUID;
_rID = getPlayerUID _humanityTarget;
} else {
_id = dayz_characterID;
_rID = _humanityTarget getVariable ["CharacterID","0"];
};
local _id = dayz_playerUID;
local _rID = getPlayerUID _humanityTarget;
local _rfriendlies = _humanityTarget getVariable ["friendlies", []];
local _rfriendlyTo = _humanityTarget getVariable ["friendlyTo", []];
local _color = "";