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Remove DZE_permanentPlot variable
There is no longer a need for the DZE_permanentPlot variable since all servers use plot management and plot for life.
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@@ -71,11 +71,6 @@ s_player_maint_build = 1;
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local _objOwnerID = _obj getVariable["ownerPUID","0"];
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local _isOwnerOfObj = (_objOwnerID == dayz_playerUID);
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if (!DZE_permanentPlot) then {
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_objOwnerID = _obj getVariable["CharacterID","0"];
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_isOwnerOfObj = (_objOwnerID == dayz_characterID);
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};
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local _objectID = _obj getVariable ["ObjectID","0"];
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local _objectUID = _obj getVariable ["ObjectUID","0"];
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local _hasNoID = (_objectID == "0" && _objectUID == "0");
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