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Remove DZE_permanentPlot variable
There is no longer a need for the DZE_permanentPlot variable since all servers use plot management and plot for life.
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@@ -44,11 +44,7 @@ if (_hasMeat) then {
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_fsmid setFSMVariable ["_isTamed", true];
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player setVariable ["dogID", _fsmid];
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if (DZE_permanentPlot) then {
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_dog setVariable ["ownerPUID", dayz_playerUID, true];
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} else {
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_dog setVariable ["CharacterID", dayz_characterID, true];
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};
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_dog setVariable ["ownerPUID", dayz_playerUID, true];
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format[localize "str_epoch_player_173",_textRemoved] call dayz_rollingMessages;
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} else {
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