Added ZSCdefines. Checking plotfriends against dayz_playerUID.

This commit is contained in:
Bruce
2016-04-30 00:59:17 +02:00
parent 98bfee8bdf
commit 59c731ba70
5 changed files with 6 additions and 5 deletions

View File

@@ -454,7 +454,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
};
};
// plotManagement //
if(_isModularDoor) then {
if(_isModularDoor && DZE_plotManagement) then {
if(_hasToolbox && "ItemCrowbar" in _itemsPlayer) then {
_findNearestPoles = nearestObjects[player, ["Plastic_Pole_EP1_DZ"], DZE_PlotPole select 0];
_IsNearPlot = count (_findNearestPoles);
@@ -689,7 +689,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
// plotManagement //
// add Scroll-Menu to Plotpole
if (DZE_plotManagement && (s_player_plotManagement < 0) ) then {
if( DZE_plotManagement && (s_player_plotManagement < 0) ) then {
_adminList = ["0152"]; //TODO: Add admins here if you admins to able to manage all plotpoles
_owner = if(DZE_plotforLife)
then { _cursorTarget getVariable ["ownerPUID","0"] }