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Added ZSCdefines. Checking plotfriends against dayz_playerUID.
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@@ -52,7 +52,7 @@ if(_IsNearPlot == 0) then {
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} forEach _friendlies;
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_builder = getPlayerUID player;
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// check if friendly to owner
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if(dayz_characterID in _fuid) then {
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if(dayz_playerUID in _fuid) then {
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_canBuild = true;
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};
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} else {
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