Added ZSCdefines. Checking plotfriends against dayz_playerUID.

This commit is contained in:
Bruce
2016-04-30 00:59:17 +02:00
parent 98bfee8bdf
commit 59c731ba70
5 changed files with 6 additions and 5 deletions

View File

@@ -52,7 +52,7 @@ if(_IsNearPlot == 0) then {
} forEach _friendlies;
_builder = getPlayerUID player;
// check if friendly to owner
if(dayz_characterID in _fuid) then {
if(dayz_playerUID in _fuid) then {
_canBuild = true;
};
} else {