mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 13:26:39 +03:00
fixes part 3
added empty briefcase to new office loot table
This commit is contained in:
@@ -580,9 +580,82 @@ class CfgBuildingLoot {
|
||||
0.01
|
||||
};
|
||||
};
|
||||
class Office: Residential {
|
||||
class Office: Default {
|
||||
maxRoaming = 3;
|
||||
zombieClass[] = {"z_suit1","z_suit2"};
|
||||
zombieChance = 0.3;
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
itemType[] = {
|
||||
{ "ItemSodaMdew","magazine" },
|
||||
{ "ItemSodaRbull","magazine" },
|
||||
{ "ItemWatch","generic" },
|
||||
{ "ItemCompass","generic" },
|
||||
{ "ItemMap","weapon" },
|
||||
{ "Makarov","weapon" },
|
||||
{ "MakarovSD","weapon" },
|
||||
{ "Colt1911","weapon" },
|
||||
{ "ItemFlashlight","generic" },
|
||||
{ "ItemKnife","generic" },
|
||||
{ "ItemMatchbox","generic" },
|
||||
{ "","generic" },
|
||||
{ "LeeEnfield","weapon" },
|
||||
{ "revolver_EP1","weapon" },
|
||||
|
||||
{"DZ_Assault_Pack_EP1","object"}, // 12
|
||||
{"DZ_Czech_Vest_Puch","object"}, // 12-0
|
||||
{"DZ_ALICE_Pack_EP1","object"}, // 16
|
||||
{"DZ_TK_Assault_Pack_EP1","object"}, // 16
|
||||
{"DZ_British_ACU","object"}, // 18
|
||||
|
||||
{ "Winchester1866","weapon" },
|
||||
{ "WeaponHolder_ItemTent","object" },
|
||||
{ "WeaponHolder_ItemTentDomed","object" },
|
||||
{ "WeaponHolder_ItemTentDomed2","object" },
|
||||
{ "","military" },
|
||||
{ "","trash" },
|
||||
{"Crossbow_DZ","weapon"},
|
||||
{ "Binocular","weapon" },
|
||||
{ "PartWoodPile","magazine" },
|
||||
{ "","clothes" },
|
||||
{ "","specialclothes" },
|
||||
{ "WeaponHolder_MeleeCrowbar","object" },
|
||||
{ "ItemBriefcaseEmpty","magazine" },
|
||||
};
|
||||
itemChance[] = {
|
||||
0.001,
|
||||
0.004,
|
||||
0.04,
|
||||
0.03,
|
||||
0.02,
|
||||
0.06,
|
||||
0.01,
|
||||
0.02,
|
||||
0.001,
|
||||
0.04,
|
||||
0.01,
|
||||
0.35,
|
||||
0.03,
|
||||
0.02,
|
||||
0.02,
|
||||
0.02,
|
||||
0.015,
|
||||
0.01,
|
||||
0.005,
|
||||
0.01,
|
||||
0.003,
|
||||
0.003,
|
||||
0.003,
|
||||
0.02,
|
||||
0.15,
|
||||
0.01,
|
||||
0.02,
|
||||
0.02,
|
||||
0.01,
|
||||
0.005,
|
||||
0.03,
|
||||
0.01
|
||||
};
|
||||
};
|
||||
class Industrial: Default {
|
||||
zombieChance = 0.4;
|
||||
|
||||
@@ -124,7 +124,7 @@ if (!isDedicated) then {
|
||||
_control1 = _display displayctrl 8400;
|
||||
_control2 = _display displayctrl 102;
|
||||
// 120 sec timeout
|
||||
while { _timeOut < 1500 && !dayz_clientPreload && !dayz_authed } do {
|
||||
while { _timeOut < 500 && !dayz_clientPreload && !dayz_authed } do {
|
||||
|
||||
if ( isNull _display ) then {
|
||||
waitUntil { !dialog; };
|
||||
|
||||
@@ -2430,7 +2430,7 @@ class CfgMagazines
|
||||
type = 256;
|
||||
displayName = "Zombie Parts";
|
||||
model = "\z\addons\dayz_epoch\models\zombie_parts_bag_v2.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\parts_bag_texture3c_CA.paa";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_zparts_CA.paa";
|
||||
descriptionShort = "Zombie Parts in a Bag: Trade these for Bio Meat at medic traders.";
|
||||
|
||||
};
|
||||
@@ -3239,7 +3239,7 @@ class CfgMagazines
|
||||
displayName = "Blue Fin Tuna (Cooked)";
|
||||
descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
|
||||
model = "\z\addons\dayz_epoch\models\tuna_cooked.p3d";
|
||||
picture = "\z\addons\dayz_epoch\models\equip_tuna_cooked_CA.paa";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_tuna_cooked_CA.paa";
|
||||
bloodRegen = 5000;
|
||||
};
|
||||
class FoodBioMeat: FoodEdible
|
||||
|
||||
Reference in New Issue
Block a user