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Update remove/deconstruct, add helpers
Removing and Deconstructing Objects - Now adds colored helpers to modular objects. - Green: Refund one kit. - Blue: Refund entire recipe of parts (multiple items). - Red: No refund will be given. Either because the object is too damaged, or the refund feature is disabled. - If the object has a door open while selected, no helper will display/float in the open door space. - The gear panel will only open if a refund is available. - If a lit fire barrel is removed, the flame will now be extinguished. - If a plot pole is removed, plot boundary helpers will now be deleted. - Refunds for non-modular objects are handled by their respective config settings. - Removed non-lockable storage objects will now refund their contents. - The corresponding storage kit will be refunded. - If there is room outdoors, backpacks will be arranged in a neat circle close to the refund point. - If the spawn point is too close to a building, backpacks will spawn at the player's location. - Helpers will now appear on wrecked/ruined modular objects. - Helper color arrays were changed to helper transparency values only, to make it easier (and safer) for server owners. Upgrading, Downgrading, Maintaining and Packing Objects - Now includes colored helper spheres for improved player experience. - Reapply damage to upgraded/downgraded object if necessary. Changes made by @Victor-the-Cleaner
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@@ -125,6 +125,7 @@ class DefaultEventhandlers {
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#include "Configs\RscDisplay\plotManagement.hpp"
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#include "Configs\RscDisplay\deathboards.hpp"
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#include "Configs\CfgExtra\snappoints.hpp"
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#include "Configs\CfgExtra\HelperVectors.hpp"
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#include "external\R3F_Realism\R3F_Weight\R3F_CfgWeight.hpp"
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#include "Configs\RscDisplay\doorManagement\doorManagement.hpp"
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#include "Configs\RscDisplay\doorManagement\doorAccess.hpp"
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