Changed Vehicle Class of all rubbish objects

For easier usage in the editor.
This commit is contained in:
seelenapparat
2022-01-02 11:27:37 +01:00
parent d40fab526b
commit 56091cbd07

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@@ -4,7 +4,7 @@ class Rubbish1 : Strategic
model = "\CA\misc\garbage_paleta";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish1_DZE : Rubbish1
@@ -20,7 +20,7 @@ class Rubbish2 : Strategic
model = "\CA\misc\garbage_misc";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish2_DZE : Rubbish2
@@ -36,7 +36,7 @@ class Rubbish3 : Strategic
model = "\CA\misc\ground_garbage_square5";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish4 : Strategic
@@ -45,7 +45,7 @@ class Rubbish4 : Strategic
model = "\CA\misc\ground_garbage_square3";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish5 : Strategic
@@ -54,7 +54,7 @@ class Rubbish5 : Strategic
model = "\CA\misc\junkpile";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish5_DZE : Rubbish5
@@ -69,7 +69,7 @@ class Misc_Backpackheap : Strategic
model = "\Ca\misc\Misc_Backpackheap";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish6_DZE : Misc_Backpackheap
{
@@ -83,7 +83,7 @@ class Land_Misc_Rubble_EP1 : Strategic
model = "\ca\Structures_E\Misc\Misc_Construction\Misc_Rubble_EP1";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish7_DZE : Land_Misc_Rubble_EP1
{
@@ -97,7 +97,7 @@ class MAP_rubble_metal_plates_01 : Strategic
model = "\Ca\Structures\Ruins\rubble_metal_plates_01.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish8_DZE : MAP_rubble_metal_plates_01
{
@@ -111,7 +111,7 @@ class MAP_rubble_metal_plates_03 : Strategic
model = "\Ca\Structures\Ruins\rubble_metal_plates_03.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish9_DZE : MAP_rubble_metal_plates_03
{
@@ -125,7 +125,7 @@ class MAP_rubble_bricks_01 : Strategic
model = "\Ca\Structures\Ruins\rubble_bricks_01.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish10_DZE : MAP_rubble_bricks_01
{
@@ -139,7 +139,7 @@ class MAP_rubble_metal_plates_04 : Strategic
model = "\Ca\Structures\Ruins\rubble_metal_plates_04.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish11_DZE : MAP_rubble_metal_plates_04
{
@@ -153,7 +153,7 @@ class Land_Misc_Garb_Heap_EP1 : Strategic
model = "\ca\Structures_E\Misc\Misc_Garbage\Misc_Garb_Heap_EP1";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish12_DZE : Land_Misc_Garb_Heap_EP1
{
@@ -167,7 +167,7 @@ class MAP_rubble_wood_01 : Strategic
model = "\Ca\Structures\Ruins\rubble_wood_01.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish13_DZE : MAP_rubble_wood_01
{
@@ -181,7 +181,7 @@ class MAP_rubble_wood_02 : Strategic
model = "\Ca\Structures\Ruins\rubble_wood_02.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish14_DZE : MAP_rubble_wood_02
{
@@ -195,7 +195,7 @@ class MAP_Misc_TyreHeap : Strategic
model = "\CA\misc\Misc_TyreHeap.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Misc";
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish15_DZE : MAP_Misc_TyreHeap
{