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DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Rubbish.hpp
seelenapparat 56091cbd07 Changed Vehicle Class of all rubbish objects
For easier usage in the editor.
2022-01-02 11:27:37 +01:00

205 lines
4.5 KiB
C++

class Rubbish1 : Strategic
{
scope = 2;
model = "\CA\misc\garbage_paleta";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish1_DZE : Rubbish1
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class Rubbish2 : Strategic
{
scope = 2;
model = "\CA\misc\garbage_misc";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish2_DZE : Rubbish2
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class Rubbish3 : Strategic
{
scope = 2;
model = "\CA\misc\ground_garbage_square5";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish4 : Strategic
{
scope = 2;
model = "\CA\misc\ground_garbage_square3";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish5 : Strategic
{
scope = 2;
model = "\CA\misc\junkpile";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish5_DZE : Rubbish5
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class Misc_Backpackheap : Strategic
{
scope = 2;
model = "\Ca\misc\Misc_Backpackheap";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish6_DZE : Misc_Backpackheap
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class Land_Misc_Rubble_EP1 : Strategic
{
scope = 2;
model = "\ca\Structures_E\Misc\Misc_Construction\Misc_Rubble_EP1";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish7_DZE : Land_Misc_Rubble_EP1
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class MAP_rubble_metal_plates_01 : Strategic
{
scope = 2;
model = "\Ca\Structures\Ruins\rubble_metal_plates_01.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish8_DZE : MAP_rubble_metal_plates_01
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class MAP_rubble_metal_plates_03 : Strategic
{
scope = 2;
model = "\Ca\Structures\Ruins\rubble_metal_plates_03.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish9_DZE : MAP_rubble_metal_plates_03
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class MAP_rubble_bricks_01 : Strategic
{
scope = 2;
model = "\Ca\Structures\Ruins\rubble_bricks_01.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish10_DZE : MAP_rubble_bricks_01
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class MAP_rubble_metal_plates_04 : Strategic
{
scope = 2;
model = "\Ca\Structures\Ruins\rubble_metal_plates_04.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish11_DZE : MAP_rubble_metal_plates_04
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class Land_Misc_Garb_Heap_EP1 : Strategic
{
scope = 2;
model = "\ca\Structures_E\Misc\Misc_Garbage\Misc_Garb_Heap_EP1";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish12_DZE : Land_Misc_Garb_Heap_EP1
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class MAP_rubble_wood_01 : Strategic
{
scope = 2;
model = "\Ca\Structures\Ruins\rubble_wood_01.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish13_DZE : MAP_rubble_wood_01
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class MAP_rubble_wood_02 : Strategic
{
scope = 2;
model = "\Ca\Structures\Ruins\rubble_wood_02.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish14_DZE : MAP_rubble_wood_02
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};
class MAP_Misc_TyreHeap : Strategic
{
scope = 2;
model = "\CA\misc\Misc_TyreHeap.p3d";
mapSize = 2;
displayName = $STR_EPOCH_PILE_RUBBISH;
vehicleClass = "DayZ Epoch Rubbish";
};
class Rubbish15_DZE : MAP_Misc_TyreHeap
{
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 5;
};