Add new plant patches

This commit is contained in:
AirwavesMan
2021-01-08 21:31:41 +01:00
parent def411471e
commit 55152f7864
4 changed files with 101 additions and 56 deletions

View File

@@ -465,7 +465,7 @@ class CfgVehicles
#include "Veins.hpp" //Veins and Wrecks
#include "SupplyCrate.hpp" //Supply Crate and Wreck
#include "InfectedCamps.hpp"
#include "Rubbish.hpp"
#include "Rubbish.hpp"
//Buildables
class DZ_storage_base : Land_A_tent {
@@ -507,25 +507,9 @@ class CfgVehicles
//WeaponHolder
class WeaponHolder; // External class reference
#include "WeaponHolder.hpp"
class Plant_Base: WeaponHolder {
scope = 2;
icon = "";
mapSize = 0;
transportMaxWeapons = 0;
accuracy = 1000;
class DestructionEffects{};
favouritezones = "(meadow) * (forest) * (1 - houses) * (1 - sea)";
displayName = "$STR_ITEM_NAME_comfrey";
class eventHandlers {
init="(_this select 0)setVariable['permaLoot',true];";
};
supplyRadius = 1;
};
#include "gathered_plants.hpp"
#include "WeaponHolder.hpp"
#include "Plants.hpp"
//Antihack
#include "AntiHack\antihack_logic.hpp"
#include "AntiHack\antihack_plants.hpp"