Re-arrange CfgVehicles config for buildings and buildables

- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
This commit is contained in:
A Man
2020-05-18 13:46:59 +02:00
parent fb47cc7453
commit 550a6218f7
39 changed files with 1157 additions and 1111 deletions

View File

@@ -0,0 +1,16 @@
class GraveDZE: Land_A_tent {
vehicleClass = "DayZ Epoch Buildings";
displayName = "Grave DZE";
destrType = "DestructNo";
model = "\z\addons\dayz_epoch\models\skeleton.p3d";
transportMaxMagazines = 80;
transportMaxWeapons = 20;
transportMaxBackpacks = 1;
};
class Mass_grave;
class Mass_grave_DZ: Mass_grave
{
displayName = "Mass Grave W/ Zombies";
vehicleClass = "DayZ Epoch Buildings";
};