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- All buildables are grouped together now. - Buildables can be used and found under "DayZ Epoch Buildables" in the editor now. - Update scope of a few vehicles. Most base classes should be private or at least protected. - Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
16 lines
400 B
C++
16 lines
400 B
C++
class GraveDZE: Land_A_tent {
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vehicleClass = "DayZ Epoch Buildings";
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displayName = "Grave DZE";
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destrType = "DestructNo";
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model = "\z\addons\dayz_epoch\models\skeleton.p3d";
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transportMaxMagazines = 80;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 1;
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};
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class Mass_grave;
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class Mass_grave_DZ: Mass_grave
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{
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displayName = "Mass Grave W/ Zombies";
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vehicleClass = "DayZ Epoch Buildings";
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}; |