mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
0.981
+ fixed trader low/high humanity message + changed coyote bckpack - transportMaxMagazines = 24; to transportMaxMagazines = 30; + updated trader city sources for takistan.
This commit is contained in:
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -836,7 +836,7 @@ class Citizen1; // External class reference
|
|||||||
mapsize = 2;
|
mapsize = 2;
|
||||||
model = "\ca\weapons_e\AmmoBoxes\backpack_us.p3d";
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us.p3d";
|
||||||
transportMaxWeapons = 6;
|
transportMaxWeapons = 6;
|
||||||
transportMaxMagazines = 24;
|
transportMaxMagazines = 30;
|
||||||
};
|
};
|
||||||
//An2_TK_EP1
|
//An2_TK_EP1
|
||||||
class An2_Base_EP1;
|
class An2_Base_EP1;
|
||||||
|
|||||||
@@ -328,10 +328,12 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 6))
|
|||||||
_traderMenu = call compile format["menu_%1;",_traderType];
|
_traderMenu = call compile format["menu_%1;",_traderType];
|
||||||
|
|
||||||
diag_log ("TRADER = " + str(_traderMenu));
|
diag_log ("TRADER = " + str(_traderMenu));
|
||||||
|
|
||||||
|
_low_high = "low";
|
||||||
|
|
||||||
_humanity_logic = false;
|
_humanity_logic = false;
|
||||||
if((_traderMenu select 2) == "friendly") then {
|
if((_traderMenu select 2) == "friendly") then {
|
||||||
_low_high = "low";
|
//_low_high = "low";
|
||||||
if (_humanity < -2000) then {
|
if (_humanity < -2000) then {
|
||||||
_humanity_logic = true;
|
_humanity_logic = true;
|
||||||
};
|
};
|
||||||
@@ -343,13 +345,13 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 6))
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
if((_traderMenu select 2) == "hero") then {
|
if((_traderMenu select 2) == "hero") then {
|
||||||
_low_high = "low";
|
//_low_high = "low";
|
||||||
if (_humanity < 5000) then {
|
if (_humanity < 5000) then {
|
||||||
_humanity_logic = true;
|
_humanity_logic = true;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
if(_humanity_logic) then {
|
if(_humanity_logic) then {
|
||||||
_cancel = player addAction ["Your humanity is too " + _low_high + " this trader refuses to talk to you.", "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false, "",""];
|
_cancel = player addAction [format["Your humanity is too %1 this trader refuses to talk to you.",_low_high], "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false, "",""];
|
||||||
s_player_parts set [count s_player_parts,_cancel];
|
s_player_parts set [count s_player_parts,_cancel];
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user