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Fix auto unlock to function like storage
Safe/lockbox will be able to be auto unlocked after placing due to setting dayz_combination to _combination. Locked doors use DZE_Lock_Door instead.
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@@ -120,6 +120,7 @@ if ((count _upgrade) > 0) then {
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_combination = format["%1%2%3",_combination_1,_combination_2,_combination_3];
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_objectCharacterID = _combination;
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DZE_Lock_Door = _combination;
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format[localize "str_epoch_player_158",_combination,_text] call dayz_rollingMessages;
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systemChat format[localize "str_epoch_player_158",_combination,_text];
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