From 50ec89489d751468917a8017dd2dd9b900f6e0c1 Mon Sep 17 00:00:00 2001 From: oiad Date: Mon, 11 Sep 2017 22:51:48 +1200 Subject: [PATCH] Fix auto unlock to function like storage Safe/lockbox will be able to be auto unlocked after placing due to setting dayz_combination to _combination. Locked doors use DZE_Lock_Door instead. --- SQF/dayz_code/actions/player_upgrade.sqf | 1 + 1 file changed, 1 insertion(+) diff --git a/SQF/dayz_code/actions/player_upgrade.sqf b/SQF/dayz_code/actions/player_upgrade.sqf index 22ec9f4e3..08ef8a5ba 100644 --- a/SQF/dayz_code/actions/player_upgrade.sqf +++ b/SQF/dayz_code/actions/player_upgrade.sqf @@ -120,6 +120,7 @@ if ((count _upgrade) > 0) then { _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; _objectCharacterID = _combination; + DZE_Lock_Door = _combination; format[localize "str_epoch_player_158",_combination,_text] call dayz_rollingMessages; systemChat format[localize "str_epoch_player_158",_combination,_text];