Fix auto unlock to function like storage

Safe/lockbox will be able to be auto unlocked after placing due to setting dayz_combination to _combination.
Locked doors use DZE_Lock_Door instead.
This commit is contained in:
oiad
2017-09-11 22:51:48 +12:00
committed by GitHub
parent 76bafe55ec
commit 50ec89489d

View File

@@ -120,6 +120,7 @@ if ((count _upgrade) > 0) then {
_combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3];
_objectCharacterID = _combination; _objectCharacterID = _combination;
DZE_Lock_Door = _combination;
format[localize "str_epoch_player_158",_combination,_text] call dayz_rollingMessages; format[localize "str_epoch_player_158",_combination,_text] call dayz_rollingMessages;
systemChat format[localize "str_epoch_player_158",_combination,_text]; systemChat format[localize "str_epoch_player_158",_combination,_text];