Add support for harvesting added plants

Closes #1928
This commit is contained in:
ebayShopper
2017-04-04 13:32:06 -04:00
parent cb09bb6bc9
commit 496681cd9b
8 changed files with 53 additions and 72 deletions

View File

@@ -1,27 +1,20 @@
private ["_addedTree","_objType","_item","_result","_dis","_sfx","_num","_breaking","_countOut","_findNearestTree","_objName","_counter","_isOk","_proceed","_animState","_started","_finished","_isMedic","_itemOut","_tree","_distance2d"];
private ["_dis","_sfx","_breaking","_countOut","_counter","_isOk","_proceed","_animState","_started","_finished","_isMedic","_itemOut","_tree","_distance2d"];
_item = _this;
call gear_ui_init;
closeDialog 1;
_countOut = floor(random 3) + 2;
_findNearestTree = [];
_tree = objNull;
{
_objType = typeOf _x;
_addedTree = _objType in dayz_treeTypes;
if ((_objType == "" or _addedTree) && {alive _x}) then {
_objName = _x call fn_getModelName;
if (typeOf _x in dayz_treeTypes && {alive _x} && {(_x call fn_getModelName) in dayz_trees}) exitWith {
// Exit since we found a tree
//model name has "remote" on client when tree is spawned on server with createVehicle
if (_objName in dayz_trees or _addedTree) exitWith { _findNearestTree set [count _findNearestTree,_x]; };
_tree = _x;
};
} count nearestObjects [getPosATL player, [], 20];
//if (["forest",dayz_surfaceType] call fnc_inString) then {// Need tree object for PVDZ_objgather_Knockdown
if (count _findNearestTree > 0) then {
_tree = _findNearestTree select 0;
if (!isNull _tree) then {
_distance2d = [player, _tree] call BIS_fnc_distance2D;
if (_distance2d > 5) exitWith {localize "str_player_23" call dayz_rollingMessages;};
//Remove melee magazines (BIS_fnc_invAdd fix) (add new melee ammo to array if needed)

View File

@@ -3,51 +3,31 @@
Usage: spawn player_harvestPlant;
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
private ["_isOk","_i","_objName","_started","_finished","_animState","_isMedic","_proceed","_itemOut","_countOut","_tree","_trees","_findNearestTree","_index","_invResult","_treesOutput","_text"];
private ["_isOk","_i","_objName","_started","_finished","_animState","_isMedic","_proceed","_itemOut","_countOut","_plant","_findNearestPlant","_index","_invResult","_text","_playerNear"];
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_72" call dayz_rollingMessages;};
dayz_actionInProgress = true;
// allowed trees list move this later
_trees = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
_treesOutput = ["FoodPumpkin","FoodSunFlowerSeed","ItemKiloHemp"];
//_item = _this;
call gear_ui_init;
_countOut = 0;
_findNearestTree = [];
_findNearestPlant = [];
{
if("" == typeOf _x) then {
if (alive _x) then {
_objName = _x call fn_getModelName;
// Exit since we found a tree
if (_objName in _trees) exitWith {
_findNearestTree set [(count _findNearestTree),_x];
_index = _trees find _objName;
_itemOut = _treesOutput select _index;
_countOut = 1;
};
if (typeOf _x in dayz_plantTypes && {alive _x}) then {
_objName = _x call fn_getModelName;
if (_objName in dayz_plant) then {
_findNearestPlant set [count _findNearestPlant,_x];
_index = dayz_plant find _objName;
_itemOut = dayz_plantOutput select _index;
_countOut = 1;
};
};
} count nearestObjects [([player] call FNC_getPos), [], 10];
//diag_log format["DEBUG TREES: %1", _findNearestTree];
if (count(_findNearestTree) >= 1) then {
_tree = _findNearestTree select 0;
if (count _findNearestPlant >= 1) then {
_plant = _findNearestPlant select 0;
// Start chop tree loop
// Start chop plant loop
_isOk = true;
_proceed = false;
while {_isOk} do {
@@ -91,6 +71,10 @@ if (count(_findNearestTree) >= 1) then {
};
if (_proceed) then {
// Make sure no other players are nearby
_playerNear = {isPlayer _x} count (([_plant] call FNC_GetPos) nearEntities ["CAManBase",10]) > 1;
if (_playerNear) exitWith {dayz_actionInProgress = false; localize "str_pickup_limit_5" call dayz_rollingMessages;};
//Remove melee magazines (BIS_fnc_invAdd fix)
false call dz_fn_meleeMagazines;
["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
@@ -107,12 +91,13 @@ if (count(_findNearestTree) >= 1) then {
_text = getText (configFile >> "CfgMagazines" >> _itemOut >> "displayName");
if(_i != 0) then {
// chop down tree
if("" == typeOf _tree) then {
_tree setDamage 1;
if ("" == typeOf _plant) then {
// Ask server to setDamage on plant and sync for JIP
PVDZ_objgather_Knockdown = [_plant,player];
publicVariableServer "PVDZ_objgather_Knockdown";
} else {
deleteVehicle _plant;
};
//diag_log format["DEBUG TREE DAMAGE: %1", _tree];
format[localize "str_epoch_player_154",_i,_text] call dayz_rollingMessages;
} else {
format[localize "str_epoch_player_143",_i,_text] call dayz_rollingMessages;