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Update ROLLING CHANGE LOG 1.0.3.1.txt
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[ADDED] In game clarification on modular removal: you cannot delete locked doors, you must remove the lock first. @dayz10k
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[ADDED] In game clarification on modular removal: you cannot delete locked doors, you must remove the lock first. @dayz10k
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[ADDED] Added updated setDamage exception to battleye scripts.txt. @vbawol
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[ADDED] Added updated setDamage exception to battleye scripts.txt. @vbawol
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[ADDED] Built in antihack enabled by default via mission init.sqf. @facoptre
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[ADDED] Built in antihack enabled by default via mission init.sqf. @facoptre
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[ADDED] Added Czech Translations Credits: GeodarCZ, Brovns, Doomscythe
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[ADDED] Added Czech localization Credits: GeodarCZ, Brovns, Doomscythe
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[ADDED] DZE_requireplot override variable added. DZE_requireplot = 0; in init.sqf disables plot pole requirement to build. @vbawol
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[ADDED] DZE_requireplot override variable added. DZE_requireplot = 0; in init.sqf disables plot pole requirement to build. @vbawol
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[FIXED] Incorporated DayZ CE skin changing routines to properly save melee magazines (chainsaw) and add back actions after skin changes. @dayz10k
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[FIXED] Incorporated DayZ CE skin changing routines to properly save melee magazines (chainsaw) and add back actions after skin changes. @dayz10k
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