From 48c5108e7ad418847acb826548c60c9697f22a1f Mon Sep 17 00:00:00 2001 From: Anton Date: Wed, 11 Dec 2013 16:30:58 +0300 Subject: [PATCH] Update ROLLING CHANGE LOG 1.0.3.1.txt --- ROLLING CHANGE LOG 1.0.3.1.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ROLLING CHANGE LOG 1.0.3.1.txt b/ROLLING CHANGE LOG 1.0.3.1.txt index 9d25d77c8..4134ce44b 100644 --- a/ROLLING CHANGE LOG 1.0.3.1.txt +++ b/ROLLING CHANGE LOG 1.0.3.1.txt @@ -2,7 +2,7 @@ [ADDED] In game clarification on modular removal: you cannot delete locked doors, you must remove the lock first. @dayz10k [ADDED] Added updated setDamage exception to battleye scripts.txt. @vbawol [ADDED] Built in antihack enabled by default via mission init.sqf. @facoptre -[ADDED] Added Czech Translations Credits: GeodarCZ, Brovns, Doomscythe +[ADDED] Added Czech localization Credits: GeodarCZ, Brovns, Doomscythe [ADDED] DZE_requireplot override variable added. DZE_requireplot = 0; in init.sqf disables plot pole requirement to build. @vbawol [FIXED] Incorporated DayZ CE skin changing routines to properly save melee magazines (chainsaw) and add back actions after skin changes. @dayz10k