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https://github.com/EpochModTeam/DayZ-Epoch.git
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Organize files a bit and removed non source pbo's
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23
SQF/dayz_code/compile/object_setHitServer.sqf
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23
SQF/dayz_code/compile/object_setHitServer.sqf
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@@ -0,0 +1,23 @@
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private["_unit","_selection","_damage","_strH","_dam","_total"];
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_unit = _this select 0;
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_selection = _this select 1;
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_damage = _this select 2;
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if ((_selection != "") and local _unit) then {
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_strH = "hit_" + (_selection);
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_dam = _unit getVariable [_strH,0];
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_total = (_dam + _damage);
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if (_total > 1) then {
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_total = 1;
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};
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_unit setVariable [_strH,_total,true];
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if (_damage >= 1) then {
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//["dayzUpdateVehicle",[_unit,"damage"]] call callRpcProcedure;
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dayzUpdateVehicle = [_unit,"damage"];
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publicVariableServer "dayzUpdateVehicle";
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};
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} else {
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_damage = 0;
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};
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_damage
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