mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Temperature badges + heatpack changes + some translation fixes
Vanilla development commit:
e89176d565
This commit is contained in:
@@ -51,8 +51,8 @@ class Land_Fire: House
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class UserActions {
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class lightup {
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displayNameDefault = "Light fire";
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displayName = "Light fire";
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displayNameDefault = $STR_ACTIONS_LIGHTFIRE;
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displayName = $STR_ACTIONS_LIGHTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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@@ -60,8 +60,8 @@ class Land_Fire: House
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statement = "[this,true] call dayz_inflame";
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};
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class putout {
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displayNameDefault = "Put out fire";
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displayName = "Put out fire";
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displayNameDefault = $STR_ACTIONS_PUTOUTFIRE;
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displayName = $STR_ACTIONS_PUTOUTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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@@ -80,8 +80,8 @@ class Land_Fire_barrel : Land_Fire
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destrType=DestructEngine;
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class UserActions {
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class lightup {
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displayNameDefault = "Light fire";
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displayName = "Light fire";
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displayNameDefault = $STR_ACTIONS_LIGHTFIRE;
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displayName = $STR_ACTIONS_LIGHTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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@@ -89,8 +89,8 @@ class Land_Fire_barrel : Land_Fire
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statement = "[this,true] call dayz_inflame_other";
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};
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class putout {
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displayNameDefault = "Put out fire";
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displayName = "Put out fire";
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displayNameDefault = $STR_ACTIONS_PUTOUTFIRE;
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displayName = $STR_ACTIONS_PUTOUTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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@@ -117,8 +117,8 @@ class Land_Fire_DZ : Land_Fire {
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};
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*/
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class lightup {
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displayNameDefault = "Light fire";
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displayName = "Light fire";
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displayNameDefault = $STR_ACTIONS_LIGHTFIRE;
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displayName = $STR_ACTIONS_LIGHTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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@@ -126,8 +126,8 @@ class Land_Fire_DZ : Land_Fire {
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statement = "[this,true] call dayz_inflame";
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};
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class putout {
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displayNameDefault = "Put out fire";
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displayName = "Put out fire";
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displayNameDefault = $STR_ACTIONS_PUTOUTFIRE;
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displayName = $STR_ACTIONS_PUTOUTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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@@ -169,8 +169,8 @@ class Misc_TyreHeap: Land_Fire
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displayName=$STR_DN_TYREHEAP;
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class UserActions {
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class lightup {
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displayNameDefault = "Light fire";
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displayName = "Light fire";
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displayNameDefault = $STR_ACTIONS_LIGHTFIRE;
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displayName = $STR_ACTIONS_LIGHTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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@@ -178,8 +178,8 @@ class Misc_TyreHeap: Land_Fire
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statement = "[this,true] call dayz_inflame_other";
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};
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class putout {
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displayNameDefault = "Put out fire";
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displayName = "Put out fire";
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displayNameDefault = $STR_ACTIONS_PUTOUTFIRE;
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displayName = $STR_ACTIONS_PUTOUTFIRE;
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position = "ohniste";
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radius = 3;
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onlyForPlayer = 0;
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