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Remove source object from Humanity hit network send
Source object is always player and not needed anymore after 8ea21a2
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@@ -95,7 +95,7 @@ if (count _array > 0) then {
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_humanityHit = -(2000 - _myKills);
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_kills = _source getVariable ["humanKills",0];
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_source setVariable ["humanKills",(_kills + 1),true];
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PVDZ_send = [_source,"Humanity",[_source,_humanityHit,300]];
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PVDZ_send = [_source,"Humanity",[_humanityHit,300]];
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publicVariableServer "PVDZ_send";
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} else {
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//i'm "guilty" - kill me as bandit
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