Fix Typooo

This commit is contained in:
Skaronator
2014-01-10 13:43:05 +01:00
parent ebed1a24fd
commit 4448546734

View File

@@ -1,7 +1,7 @@
//Code developed by Axe Cop for use in DayZ Epoch Mod. //Code developed by Axe Cop for use in DayZ Epoch Mod.
private ["_missing","_missingQty","_proceed","_itemIn","_countIn","_qty","_num_removed","_removed","_removed_total","_tobe_removed_total","_obj","_objectID","_objectUID","_classname","_location","_dir","_objectCharacterID","_object","_temp_removed_array","_textMissing","_target","_objectClasses","_range","_objects","_requirements","_count","_cost","_itemText","_option"]; private ["_missing","_missingQty","_proceed","_itemIn","_countIn","_qty","_num_removed","_removed","_removed_total","_tobe_removed_total","_obj","_objectID","_objectUID","_classname","_location","_dir","_objectCharacterID","_object","_temp_removed_array","_textMissing","_target","_objectClasses","_range","_objects","_requirements","_count","_cost","_itemText","_option"];
if (DZE_ActionInProgress) exitWith { cutText [(localize "STR_EPOCH_ACTIONS_2) , "PLAIN DOWN"]; }; if (DZE_ActionInProgress) exitWith { cutText [(localize "STR_EPOCH_ACTIONS_2") , "PLAIN DOWN"]; };
DZE_ActionInProgress = true; DZE_ActionInProgress = true;
player removeAction s_player_maintain_area; player removeAction s_player_maintain_area;