mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add winter camo nettings
Models made by @Helion4
This commit is contained in:
@@ -100,3 +100,55 @@ class forest_net_kit: CA_Magazine
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};
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};
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};
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class winter_net_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_WINTERCAMONET;
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descriptionShort = $STR_EPOCH_CAMONET_DESC;
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "WinterCamoNet_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_229;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"winter_large_net_kit",1}};
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input[] = {{"winter_net_kit",3}};
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};
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};
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};
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class winter_large_net_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_LARGEWINTERCAMONET;
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descriptionShort = $STR_EPOCH_LARGECAMONET_DESC;
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "WinterLargeCamoNet_DZ";
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};
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};
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};
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@@ -16,8 +16,6 @@ class ItemTent : CA_Magazine
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script = "spawn player_build;";
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require[] = {};
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create = "TentStorage";
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//Bypass collision test
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bypassCollision = "true";
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};
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class Crafting
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{
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@@ -58,8 +56,6 @@ class ItemDomeTent : CA_Magazine
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script = "spawn player_build;";
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require[] = {};
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create = "DomeTentStorage";
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//Bypass collision test
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bypassCollision = "true";
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};
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class Crafting1
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{
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@@ -9,7 +9,6 @@ class BeltBuckle_DZE : Helper_Base_EP1 {
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hiddenSelectionsTextures[] = {"#(argb,8,8,3)color(1,0.5,0.5,0.5,ca)"};
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};
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// WorkBench_DZ
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class WorkBench_DZ: BuiltItems
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{
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scope = 2;
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@@ -121,6 +120,17 @@ class DesertCamoNet_DZ: Land_CamoNet_EAST_EP1
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"desert_net_kit",1}};
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};
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class WinterCamoNet_DZ: Land_CamoNet_EAST_EP1
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{
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armor = 300;
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destrType = "DestructNo";
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scope = 2;
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offset[] = {0,9,0};
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model = "\z\addons\dayz_epoch_v\props\nets\CamoNet_EAST.p3d";
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displayName = $STR_EPOCH_WINTERCAMONET;
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"winter_net_kit",1}};
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};
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class Land_CamoNet_EAST;
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class ForestCamoNet_DZ: Land_CamoNet_EAST
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{
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@@ -132,6 +142,17 @@ class ForestCamoNet_DZ: Land_CamoNet_EAST
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"forest_net_kit",1}};
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};
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class WinterLargeCamoNet_DZ: Land_CamoNet_EAST
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{
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armor = 300;
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destrType = "DestructNo";
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scope = 2;
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offset[] = {0,9,0};
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model = "\z\addons\dayz_epoch_v\props\nets\CamoNetB_EAST.p3d";
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displayName = $STR_EPOCH_LARGEWINTERCAMONET;
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vehicleClass = "Fortifications";
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removeoutput[] = {{"winter_large_net_kit",1}};
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};
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class Land_CamoNetB_EAST_EP1;
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class DesertLargeCamoNet_DZ: Land_CamoNetB_EAST_EP1
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{
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@@ -143,17 +164,6 @@ class DesertLargeCamoNet_DZ: Land_CamoNetB_EAST_EP1
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"desert_large_net_kit",1}};
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};
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class Land_Misc_deerstand;
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class DeerStand_DZ: Land_Misc_deerstand
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{
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armor = 300;
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// destrType = "DestructNo";
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scope = 2;
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offset[] = {0,5,0};
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displayName = $STR_EPOCH_DEERSTAND;
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"deer_stand_kit",1}};
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};
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class Land_CamoNetB_EAST;
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class ForestLargeCamoNet_DZ: Land_CamoNetB_EAST
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{
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@@ -165,7 +175,17 @@ class ForestLargeCamoNet_DZ: Land_CamoNetB_EAST
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"forest_large_net_kit",1}};
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};
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class Land_Misc_deerstand;
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class DeerStand_DZ: Land_Misc_deerstand
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{
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armor = 300;
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// destrType = "DestructNo";
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scope = 2;
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offset[] = {0,5,0};
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displayName = $STR_EPOCH_DEERSTAND;
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vehicleClass = "DayZ Epoch Buildables";
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removeoutput[] = {{"deer_stand_kit",1}};
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};
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class Land_Wall_Gate_Ind1_L;
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class MetalGate_DZ: Land_Wall_Gate_Ind1_L
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{
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@@ -267,19 +287,19 @@ class MetalPanel_DZ: BuiltItems
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};
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class Fort_RazorWire : BuiltItems {
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scope = 2;
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animated = 0;
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vehicleClass = "DayZ Epoch Buildables";
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model = "\ca\misc\Fort_Razorwire";
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icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa";
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offset[] = {0,1.5,0.5};
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accuracy = 0.3;
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mapSize = 5.5;
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displayName = $STR_EPOCH_WIRE;
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destrType = "DestructTent";
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armor = 100;
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GhostPreview = "Fort_RazorWirePreview";
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nounderground = 0;
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scope = 2;
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animated = 0;
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vehicleClass = "DayZ Epoch Buildables";
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model = "\ca\misc\Fort_Razorwire";
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icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa";
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offset[] = {0,1.5,0.5};
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accuracy = 0.3;
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mapSize = 5.5;
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displayName = $STR_EPOCH_WIRE;
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destrType = "DestructTent";
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armor = 100;
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GhostPreview = "Fort_RazorWirePreview";
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nounderground = 0;
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};
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class Sandbag1_DZ: BuiltItems
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@@ -11,7 +11,7 @@ class ItemToolbox : ItemCore
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class RemoveNet
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{
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text= $STR_EQUIP_TOOLBOX_ACTION_1;
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script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],10,'str_epoch_player_8'] call player_removeNearby;";
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script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','WinterCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ','WinterLargeCamoNet_DZ'],10,'str_epoch_player_8'] call player_removeNearby;";
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};
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};
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};
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@@ -1,7 +1,7 @@
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/**************Variables Compiled on Both Client and Server**************/
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Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
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DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ"];
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DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ"];
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DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"];
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dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"];
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dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
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@@ -280,7 +280,7 @@ if (!isDedicated) then {
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DZE_UpgradableStorage = ["StorageShed_DZ","WoodShack_DZ","Wooden_shed_DZ","GunRack_DZ","WoodCrate_DZ","VaultStorageLocked","LockboxStorageLocked","LockboxStorageWinterLocked"];
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DZE_REPLACE_WEAPONS = [["Crossbow","DMR","M14_EP1","SVD","SVD_CAMO","M4SPR","VSS_vintorez"],["Crossbow_DZ","DMR_DZ","M14_CCO_DZ","SVD_PSO1_DZ","SVD_PSO1_Gh_DZ","M4SPR_DZE","VSS_vintorez_DZE"]];
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DZE_replaceMagazines = [["vil_20Rnd_762x51_G3"],["vil_20Rnd_762x51_G3"]];
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DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Generator_DZ","DZ_buildables","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ","M240Nest_DZ"];
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DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Generator_DZ","DZ_buildables","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ","M240Nest_DZ"];
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DZE_fueltruckarray = ["KamazRefuel_DZ","UralRefuel_TK_EP1_DZ","MtvrRefuel_DES_EP1_DZ","V3S_Refuel_TK_GUE_EP1_DZ","MtvrRefuel_DZ","KamazRefuel_DZE1","KamazRefuel_DZE2","KamazRefuel_DZE3","KamazRefuel_DZE4","T810A_ACR_REFUEL_DES_DZE","T810A_ACR_REFUEL_DES_DZE1","T810A_ACR_REFUEL_DES_DZE2","T810A_ACR_REFUEL_DES_DZE3","T810A_ACR_REFUEL_DES_DZE4","T810A_ACR_REFUEL_DZE","T810A_ACR_REFUEL_DZE1","T810A_ACR_REFUEL_DZE2","T810A_ACR_REFUEL_DZE3","T810A_ACR_REFUEL_DZE4"];
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DZE_HeliAllowToTow = ["hilux1_civil_1_open","HMMWV_Base","Lada_base","Offroad_DSHKM_base","Pickup_PK_base","SkodaBase","tractor","VWGolf","Volha_TK_CIV_Base_EP1","S1203_TK_CIV_EP1","SUV_Base_EP1","ArmoredSUV_Base_PMC","UAZ_Base","LandRover_Base","Ship"];
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DZE_isDestroyableStorage = ["OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ"];
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@@ -25431,6 +25431,14 @@
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<German>Waldtarnnetz</German>
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<Russian>Лесная камуфляжная сеть</Russian>
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</Key>
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<Key ID="STR_EPOCH_WINTERCAMONET">
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<English>Winter Camo Net</English>
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<German>Wintertarnnetz</German>
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</Key>
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<Key ID="STR_EPOCH_LARGEWINTERCAMONET">
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<English>Large Winter Camo Net</English>
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<German>Wintertarnnetz (groß)</German>
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</Key>
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<Key ID="STR_EPOCH_CAMONET_DESC">
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<English>Camo Netting: A buildable object that can be used to cover objects.</English>
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<German>Tarnnetz: Ein aufbaubares Objekt, um andere Objekte drunter zu verstecken.</German>
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@@ -25536,9 +25544,9 @@
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<Russian>Лабаз +</Russian>
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</Key>
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<Key ID="STR_EPOCH_STORAGESHED_DESC">
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<English>Storage Shed: A large buildable object that is non enterable and holds a lot of items/weapons/backpacks.</English>
|
||||
<German>Lagerschuppen: Ein großes Objekt mit viel Platz für Material, Waffen und Rucksäcke. Nicht begehbar.</German>
|
||||
<Russian>Лабаз: Большая постройка, в которую нельзя войти, но в ней можно хранить много предметов/оружия/рюкзаков.</Russian>
|
||||
<English>Storage Shed: A large buildable object that is enterable and holds a lot of items/weapons/backpacks.</English>
|
||||
<German>Lagerschuppen: Ein großes Objekt mit viel Platz für Material, Waffen und Rucksäcke, begehbar.</German>
|
||||
<Russian>Лабаз: Большая постройка, в который можно ввести, но в ней можно хранить много предметов/оружия/рюкзаков.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_SCAFFOLDING">
|
||||
<English>Scaffolding</English>
|
||||
|
||||
Reference in New Issue
Block a user