From 420ad269028417cc32a2a17368abdc314530bcfb Mon Sep 17 00:00:00 2001 From: AirwavesMan Date: Thu, 29 Oct 2020 15:54:24 +0100 Subject: [PATCH] Add winter camo nettings Models made by @Helion4 --- .../CfgMagazines/Buildings/Camonets.hpp | 52 ++++++++++++++ .../Configs/CfgMagazines/Buildings/Tent.hpp | 4 -- .../Configs/CfgVehicles/Buildables/Misc.hpp | 72 ++++++++++++------- .../Configs/CfgWeapons/Tools/Toolbox.hpp | 2 +- SQF/dayz_code/init/variables.sqf | 4 +- SQF/dayz_code/stringtable.xml | 14 +++- 6 files changed, 112 insertions(+), 36 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Camonets.hpp b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Camonets.hpp index 39674ec2d..179efae94 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Camonets.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Camonets.hpp @@ -100,3 +100,55 @@ class forest_net_kit: CA_Magazine }; }; }; + +class winter_net_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EPOCH_WINTERCAMONET; + descriptionShort = $STR_EPOCH_CAMONET_DESC; + model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d"; + picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_ACTIONS_BUILD; + script = "spawn player_build;"; + require[] = {"ItemEtool","ItemToolbox"}; + create = "WinterCamoNet_DZ"; + }; + class Crafting + { + text = $STR_EPOCH_PLAYER_229; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemKnife"}; + output[] = {{"winter_large_net_kit",1}}; + input[] = {{"winter_net_kit",3}}; + }; + }; +}; +class winter_large_net_kit: CA_Magazine +{ + scope = 2; + count = 1; + type = 256; + displayName = $STR_EPOCH_LARGEWINTERCAMONET; + descriptionShort = $STR_EPOCH_LARGECAMONET_DESC; + model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d"; + picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa"; + + class ItemActions + { + class Build + { + text = $STR_ACTIONS_BUILD; + script = "spawn player_build;"; + require[] = {"ItemEtool","ItemToolbox"}; + create = "WinterLargeCamoNet_DZ"; + }; + }; +}; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Tent.hpp b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Tent.hpp index 28920e701..da084d75b 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Buildings/Tent.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Buildings/Tent.hpp @@ -16,8 +16,6 @@ class ItemTent : CA_Magazine script = "spawn player_build;"; require[] = {}; create = "TentStorage"; - //Bypass collision test - bypassCollision = "true"; }; class Crafting { @@ -58,8 +56,6 @@ class ItemDomeTent : CA_Magazine script = "spawn player_build;"; require[] = {}; create = "DomeTentStorage"; - //Bypass collision test - bypassCollision = "true"; }; class Crafting1 { diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp index d4f7d8287..e6f87c3ba 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Misc.hpp @@ -9,7 +9,6 @@ class BeltBuckle_DZE : Helper_Base_EP1 { hiddenSelectionsTextures[] = {"#(argb,8,8,3)color(1,0.5,0.5,0.5,ca)"}; }; -// WorkBench_DZ class WorkBench_DZ: BuiltItems { scope = 2; @@ -121,6 +120,17 @@ class DesertCamoNet_DZ: Land_CamoNet_EAST_EP1 vehicleClass = "DayZ Epoch Buildables"; removeoutput[] = {{"desert_net_kit",1}}; }; +class WinterCamoNet_DZ: Land_CamoNet_EAST_EP1 +{ + armor = 300; + destrType = "DestructNo"; + scope = 2; + offset[] = {0,9,0}; + model = "\z\addons\dayz_epoch_v\props\nets\CamoNet_EAST.p3d"; + displayName = $STR_EPOCH_WINTERCAMONET; + vehicleClass = "DayZ Epoch Buildables"; + removeoutput[] = {{"winter_net_kit",1}}; +}; class Land_CamoNet_EAST; class ForestCamoNet_DZ: Land_CamoNet_EAST { @@ -132,6 +142,17 @@ class ForestCamoNet_DZ: Land_CamoNet_EAST vehicleClass = "DayZ Epoch Buildables"; removeoutput[] = {{"forest_net_kit",1}}; }; +class WinterLargeCamoNet_DZ: Land_CamoNet_EAST +{ + armor = 300; + destrType = "DestructNo"; + scope = 2; + offset[] = {0,9,0}; + model = "\z\addons\dayz_epoch_v\props\nets\CamoNetB_EAST.p3d"; + displayName = $STR_EPOCH_LARGEWINTERCAMONET; + vehicleClass = "Fortifications"; + removeoutput[] = {{"winter_large_net_kit",1}}; +}; class Land_CamoNetB_EAST_EP1; class DesertLargeCamoNet_DZ: Land_CamoNetB_EAST_EP1 { @@ -143,17 +164,6 @@ class DesertLargeCamoNet_DZ: Land_CamoNetB_EAST_EP1 vehicleClass = "DayZ Epoch Buildables"; removeoutput[] = {{"desert_large_net_kit",1}}; }; -class Land_Misc_deerstand; -class DeerStand_DZ: Land_Misc_deerstand -{ - armor = 300; - // destrType = "DestructNo"; - scope = 2; - offset[] = {0,5,0}; - displayName = $STR_EPOCH_DEERSTAND; - vehicleClass = "DayZ Epoch Buildables"; - removeoutput[] = {{"deer_stand_kit",1}}; -}; class Land_CamoNetB_EAST; class ForestLargeCamoNet_DZ: Land_CamoNetB_EAST { @@ -165,7 +175,17 @@ class ForestLargeCamoNet_DZ: Land_CamoNetB_EAST vehicleClass = "DayZ Epoch Buildables"; removeoutput[] = {{"forest_large_net_kit",1}}; }; - +class Land_Misc_deerstand; +class DeerStand_DZ: Land_Misc_deerstand +{ + armor = 300; + // destrType = "DestructNo"; + scope = 2; + offset[] = {0,5,0}; + displayName = $STR_EPOCH_DEERSTAND; + vehicleClass = "DayZ Epoch Buildables"; + removeoutput[] = {{"deer_stand_kit",1}}; +}; class Land_Wall_Gate_Ind1_L; class MetalGate_DZ: Land_Wall_Gate_Ind1_L { @@ -267,19 +287,19 @@ class MetalPanel_DZ: BuiltItems }; class Fort_RazorWire : BuiltItems { - scope = 2; - animated = 0; - vehicleClass = "DayZ Epoch Buildables"; - model = "\ca\misc\Fort_Razorwire"; - icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa"; - offset[] = {0,1.5,0.5}; - accuracy = 0.3; - mapSize = 5.5; - displayName = $STR_EPOCH_WIRE; - destrType = "DestructTent"; - armor = 100; - GhostPreview = "Fort_RazorWirePreview"; - nounderground = 0; + scope = 2; + animated = 0; + vehicleClass = "DayZ Epoch Buildables"; + model = "\ca\misc\Fort_Razorwire"; + icon = "\Ca\misc\data\icons\I_drutkolczasty_CA.paa"; + offset[] = {0,1.5,0.5}; + accuracy = 0.3; + mapSize = 5.5; + displayName = $STR_EPOCH_WIRE; + destrType = "DestructTent"; + armor = 100; + GhostPreview = "Fort_RazorWirePreview"; + nounderground = 0; }; class Sandbag1_DZ: BuiltItems diff --git a/SQF/dayz_code/Configs/CfgWeapons/Tools/Toolbox.hpp b/SQF/dayz_code/Configs/CfgWeapons/Tools/Toolbox.hpp index f86bf02e6..d30ef6ebb 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Tools/Toolbox.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Tools/Toolbox.hpp @@ -11,7 +11,7 @@ class ItemToolbox : ItemCore class RemoveNet { text= $STR_EQUIP_TOOLBOX_ACTION_1; - script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],10,'str_epoch_player_8'] call player_removeNearby;"; + script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','WinterCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ','WinterLargeCamoNet_DZ'],10,'str_epoch_player_8'] call player_removeNearby;"; }; }; }; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 2d4f1101f..5468f06e8 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -1,7 +1,7 @@ /**************Variables Compiled on Both Client and Server**************/ Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"]; -DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ"]; +DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ"]; DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"]; dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"]; dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"]; @@ -280,7 +280,7 @@ if (!isDedicated) then { DZE_UpgradableStorage = ["StorageShed_DZ","WoodShack_DZ","Wooden_shed_DZ","GunRack_DZ","WoodCrate_DZ","VaultStorageLocked","LockboxStorageLocked","LockboxStorageWinterLocked"]; DZE_REPLACE_WEAPONS = [["Crossbow","DMR","M14_EP1","SVD","SVD_CAMO","M4SPR","VSS_vintorez"],["Crossbow_DZ","DMR_DZ","M14_CCO_DZ","SVD_PSO1_DZ","SVD_PSO1_Gh_DZ","M4SPR_DZE","VSS_vintorez_DZE"]]; DZE_replaceMagazines = [["vil_20Rnd_762x51_G3"],["vil_20Rnd_762x51_G3"]]; - DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Generator_DZ","DZ_buildables","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ","M240Nest_DZ"]; + DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Generator_DZ","DZ_buildables","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ","M240Nest_DZ"]; DZE_fueltruckarray = ["KamazRefuel_DZ","UralRefuel_TK_EP1_DZ","MtvrRefuel_DES_EP1_DZ","V3S_Refuel_TK_GUE_EP1_DZ","MtvrRefuel_DZ","KamazRefuel_DZE1","KamazRefuel_DZE2","KamazRefuel_DZE3","KamazRefuel_DZE4","T810A_ACR_REFUEL_DES_DZE","T810A_ACR_REFUEL_DES_DZE1","T810A_ACR_REFUEL_DES_DZE2","T810A_ACR_REFUEL_DES_DZE3","T810A_ACR_REFUEL_DES_DZE4","T810A_ACR_REFUEL_DZE","T810A_ACR_REFUEL_DZE1","T810A_ACR_REFUEL_DZE2","T810A_ACR_REFUEL_DZE3","T810A_ACR_REFUEL_DZE4"]; DZE_HeliAllowToTow = ["hilux1_civil_1_open","HMMWV_Base","Lada_base","Offroad_DSHKM_base","Pickup_PK_base","SkodaBase","tractor","VWGolf","Volha_TK_CIV_Base_EP1","S1203_TK_CIV_EP1","SUV_Base_EP1","ArmoredSUV_Base_PMC","UAZ_Base","LandRover_Base","Ship"]; DZE_isDestroyableStorage = ["OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ"]; diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 93eec59bd..70125443b 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -25431,6 +25431,14 @@ Waldtarnnetz Лесная камуфляжная сеть + + Winter Camo Net + Wintertarnnetz + + + Large Winter Camo Net + Wintertarnnetz (groß) + Camo Netting: A buildable object that can be used to cover objects. Tarnnetz: Ein aufbaubares Objekt, um andere Objekte drunter zu verstecken. @@ -25536,9 +25544,9 @@ Лабаз + - Storage Shed: A large buildable object that is non enterable and holds a lot of items/weapons/backpacks. - Lagerschuppen: Ein großes Objekt mit viel Platz für Material, Waffen und Rucksäcke. Nicht begehbar. - Лабаз: Большая постройка, в которую нельзя войти, но в ней можно хранить много предметов/оружия/рюкзаков. + Storage Shed: A large buildable object that is enterable and holds a lot of items/weapons/backpacks. + Lagerschuppen: Ein großes Objekt mit viel Platz für Material, Waffen und Rucksäcke, begehbar. + Лабаз: Большая постройка, в который можно ввести, но в ней можно хранить много предметов/оружия/рюкзаков. Scaffolding