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Fix Maintain Area/Preview not disappearing
When players would look at a plot pole, they would get the maintain/preview option and if they looked away they would still have it.
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@@ -866,6 +866,10 @@ if (!isNull cursorTarget && !_inVehicle && !_isPZombie && (player distance curso
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s_player_SurrenderedGear = -1;
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s_player_SurrenderedGear = -1;
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//Others
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//Others
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player removeAction s_player_maintain_area;
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s_player_maintain_area = -1;
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player removeAction s_player_maintain_area_preview;
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s_player_maintain_area_preview = -1;
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player removeAction s_player_forceSave;
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player removeAction s_player_forceSave;
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s_player_forceSave = -1;
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s_player_forceSave = -1;
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player removeAction s_player_flipveh;
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player removeAction s_player_flipveh;
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