diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index 94665a745..956dc5ec5 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -866,6 +866,10 @@ if (!isNull cursorTarget && !_inVehicle && !_isPZombie && (player distance curso s_player_SurrenderedGear = -1; //Others + player removeAction s_player_maintain_area; + s_player_maintain_area = -1; + player removeAction s_player_maintain_area_preview; + s_player_maintain_area_preview = -1; player removeAction s_player_forceSave; s_player_forceSave = -1; player removeAction s_player_flipveh;