mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Added 1 new SUV (Blue White)
Added the SUV from 'Take on helicopters' to Epoch. Classnames: SUV_Blue_White SUV_Blue_White_DZE1 SUV_Blue_White_DZE2 SUV_Blue_White_DZE3 SUV_Blue_White_DZE4 New SUV has been added to the traders and spawn vehicle script as well.
This commit is contained in:
@@ -1118,4 +1118,84 @@ class SUV_Winter_Camo_DZE3: SUV_Winter_Camo_DZE2 {
|
||||
class SUV_Winter_Camo_DZE4: SUV_Winter_Camo_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_SUV_WINTER++++";
|
||||
fuelCapacity = 250; // suv base 130
|
||||
};
|
||||
|
||||
class SUV_Blue_White: SUV_TK_CIV_EP1_DZE {
|
||||
displayName = "$STR_VEH_NAME_SUV_BLUE_WHITE";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\suv\suv_body_bluewhite.paa"};
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"SUV_Blue_White_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SUV_Blue_White_DZE1: SUV_Blue_White {
|
||||
displayName = "$STR_VEH_NAME_SUV_BLUE_WHITE+";
|
||||
original = "SUV_Blue_White";
|
||||
maxSpeed = 250; // suv base 130
|
||||
terrainCoef = 1.5;
|
||||
brakeDistance = 14; // 19
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"SUV_Blue_White_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SUV_Blue_White_DZE2: SUV_Blue_White_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_SUV_BLUE_WHITE++";
|
||||
armor = 60; // car 20, SUV 25
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitFuel: HitFuel {
|
||||
armor = 1;
|
||||
};
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"SUV_Blue_White_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SUV_Blue_White_DZE3: SUV_Blue_White_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_SUV_BLUE_WHITE+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"SUV_Blue_White_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SUV_Blue_White_DZE4: SUV_Blue_White_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_SUV_BLUE_WHITE++++";
|
||||
fuelCapacity = 250; // suv base 130
|
||||
};
|
||||
Reference in New Issue
Block a user