Merge pull request #674 from dayz10k/master

fixing the worker1/worker2 syntax
This commit is contained in:
dayz10k
2013-11-08 07:38:47 -08:00
4 changed files with 7 additions and 7 deletions

View File

@@ -105,8 +105,8 @@ class INS_Bardak_DZ: INS_Bardak {
canHideBodies = 1; canHideBodies = 1;
canCarryBackPack = 1; canCarryBackPack = 1;
}; };
class INS_Worker1; class INS_Worker2;
class INS_Worker1_DZ: INS_Worker1 { class INS_Worker2_DZ: INS_Worker2 {
displayName = "Steve"; displayName = "Steve";
side = 1; side = 1;
weapons[] = {"Throw","Put"}; weapons[] = {"Throw","Put"};

View File

@@ -587,7 +587,7 @@ class CfgLoot {
"Skin_SurvivorWpink_DZ", "Skin_SurvivorWpink_DZ",
"Skin_SurvivorWurban_DZ", "Skin_SurvivorWurban_DZ",
"Skin_INS_Bardak_DZ", "Skin_INS_Bardak_DZ",
"Skin_INS_Worker1_DZ", "Skin_INS_Worker2_DZ",
}, },
{ {
0.11, 0.11,
@@ -749,4 +749,4 @@ class CfgLoot {
0.30 0.30
} }
}; };
}; };

View File

@@ -525,9 +525,9 @@ class CfgSurvival {
sex = "male"; sex = "male";
playerModel = "INS_Bardak_DZ"; playerModel = "INS_Bardak_DZ";
}; };
class Skin_INS_Worker1_DZ: Default { class Skin_INS_Worker2_DZ: Default {
sex = "male"; sex = "male";
playerModel = "INS_Worker1_DZ"; playerModel = "INS_Worker2_DZ";
}; };

View File

@@ -14,7 +14,7 @@ Camo1_DZ = "Camo1_DZ";
Soldier1_DZ = "Soldier1_DZ"; Soldier1_DZ = "Soldier1_DZ";
Rocket_DZ = "Rocket_DZ"; Rocket_DZ = "Rocket_DZ";
AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker1_DZ"]; AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ"];
// AllPlayersVehicles = ["AllVehicles"]+AllPlayers; // AllPlayersVehicles = ["AllVehicles"]+AllPlayers;
//Cooking //Cooking