diff --git a/SQF/dayz_code/Configs/CfgVehicles/Players.hpp b/SQF/dayz_code/Configs/CfgVehicles/Players.hpp index d8b32ae69..9031f1896 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Players.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Players.hpp @@ -105,8 +105,8 @@ class INS_Bardak_DZ: INS_Bardak { canHideBodies = 1; canCarryBackPack = 1; }; -class INS_Worker1; -class INS_Worker1_DZ: INS_Worker1 { +class INS_Worker2; +class INS_Worker2_DZ: INS_Worker2 { displayName = "Steve"; side = 1; weapons[] = {"Throw","Put"}; diff --git a/SQF/dayz_code/Configs/cfgLoot.hpp b/SQF/dayz_code/Configs/cfgLoot.hpp index 8c2a45f9b..fd9b23412 100644 --- a/SQF/dayz_code/Configs/cfgLoot.hpp +++ b/SQF/dayz_code/Configs/cfgLoot.hpp @@ -587,7 +587,7 @@ class CfgLoot { "Skin_SurvivorWpink_DZ", "Skin_SurvivorWurban_DZ", "Skin_INS_Bardak_DZ", - "Skin_INS_Worker1_DZ", + "Skin_INS_Worker2_DZ", }, { 0.11, @@ -749,4 +749,4 @@ class CfgLoot { 0.30 } }; -}; \ No newline at end of file +}; diff --git a/SQF/dayz_code/config.cpp b/SQF/dayz_code/config.cpp index 9f6d30421..98801b4a0 100644 --- a/SQF/dayz_code/config.cpp +++ b/SQF/dayz_code/config.cpp @@ -525,9 +525,9 @@ class CfgSurvival { sex = "male"; playerModel = "INS_Bardak_DZ"; }; - class Skin_INS_Worker1_DZ: Default { + class Skin_INS_Worker2_DZ: Default { sex = "male"; - playerModel = "INS_Worker1_DZ"; + playerModel = "INS_Worker2_DZ"; }; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index dd7ab88fd..0cc8f547b 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -14,7 +14,7 @@ Camo1_DZ = "Camo1_DZ"; Soldier1_DZ = "Soldier1_DZ"; Rocket_DZ = "Rocket_DZ"; -AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker1_DZ"]; +AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ"]; // AllPlayersVehicles = ["AllVehicles"]+AllPlayers; //Cooking