removed build timer

This commit is contained in:
[VB]AWOL
2014-01-22 11:53:14 -06:00
parent 2e299958be
commit 3b3ee0d905

View File

@@ -2,7 +2,7 @@
DayZ Base Building DayZ Base Building
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com. Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/ */
private ["_location","_dir","_classname","_item","_hasrequireditem","_missing","_hastoolweapon","_cancel","_reason","_started","_finished","_animState","_isMedic","_dis","_sfx","_hasbuilditem","_tmpbuilt","_onLadder","_isWater","_require","_text","_offset","_IsNearPlot","_isOk","_location1","_location2","_counter","_limit","_proceed","_num_removed","_position","_object","_canBuildOnPlot","_friendlies","_nearestPole","_ownerID","_findNearestPoles","_findNearestPole","_distance","_classnametmp","_ghost","_isPole","_needText","_lockable","_zheightchanged","_rotate","_combination_1","_combination_2","_combination_3","_combination_4","_combination","_combination_1_Display","_combinationDisplay","_zheightdirection","_abort","_isNear","_need","_objHupDiff","_needNear","_vehicle","_inVehicle","_previewCounter","_requireplot","_objHDiff","_isLandFireDZ","_isTankTrap"]; private ["_location","_dir","_classname","_item","_hasrequireditem","_missing","_hastoolweapon","_cancel","_reason","_started","_finished","_animState","_isMedic","_dis","_sfx","_hasbuilditem","_tmpbuilt","_onLadder","_isWater","_require","_text","_offset","_IsNearPlot","_isOk","_location1","_location2","_counter","_limit","_proceed","_num_removed","_position","_object","_canBuildOnPlot","_friendlies","_nearestPole","_ownerID","_findNearestPoles","_findNearestPole","_distance","_classnametmp","_ghost","_isPole","_needText","_lockable","_zheightchanged","_rotate","_combination_1","_combination_2","_combination_3","_combination_4","_combination","_combination_1_Display","_combinationDisplay","_zheightdirection","_abort","_isNear","_need","_objHupDiff","_needNear","_vehicle","_inVehicle","_requireplot","_objHDiff","_isLandFireDZ","_isTankTrap"];
if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_40") , "PLAIN DOWN"]; }; if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_40") , "PLAIN DOWN"]; };
DZE_ActionInProgress = true; DZE_ActionInProgress = true;
@@ -211,7 +211,6 @@ if (_hasrequireditem) then {
cutText [(localize "str_epoch_player_45"), "PLAIN DOWN"]; cutText [(localize "str_epoch_player_45"), "PLAIN DOWN"];
_previewCounter = 60;
_objHDiff = 0; _objHDiff = 0;
while {_isOk} do { while {_isOk} do {
@@ -334,18 +333,6 @@ if (_hasrequireditem) then {
deleteVehicle _object; deleteVehicle _object;
}; };
[format["<t size='0.6'>Time left to build: %1</t>",(ceil(_previewCounter))],0,0.8,0.5,0,0,8] spawn BIS_fnc_dynamicText;
if(_previewCounter <= 0) exitWith {
_isOk = false;
_cancel = true;
_reason = "Ran out of time to find position";
detach _object;
deleteVehicle _object;
};
_previewCounter = _previewCounter - 0.5;
if(abs(_objHDiff) > 5) exitWith { if(abs(_objHDiff) > 5) exitWith {
_isOk = false; _isOk = false;
_cancel = true; _cancel = true;