Safe should now drop items on ground when packed

This commit is contained in:
vbawol
2013-03-21 11:37:34 -05:00
parent eaf6b78b69
commit 3a2201111d

View File

@@ -45,24 +45,21 @@ if(_ownerID == dayz_playerUID) then {
_bag setpos _pos; _bag setpos _pos;
player reveal _bag; player reveal _bag;
/*
_holder = "WeaponHolder" createVehicle _pos; _holder = "WeaponHolder" createVehicle _pos;
_holder setpos _pos;
player reveal _holder;
_weapons = getWeaponCargo _obj; _weapons = getWeaponCargo _obj;
_magazines = getMagazineCargo _obj; _magazines = getMagazineCargo _obj;
_backpacks = getBackpackCargo _obj; _backpacks = getBackpackCargo _obj;
*/
//["dayzDeleteObj",[_objectID,_objectUID]] call callRpcProcedure; //["dayzDeleteObj",[_objectID,_objectUID]] call callRpcProcedure;
dayzDeleteObj = [_objectID,_objectUID]; dayzDeleteObj = [_objectID,_objectUID];
publicVariableServer "dayzDeleteObj"; publicVariableServer "dayzDeleteObj";
if (isServer) then {
dayzDeleteObj call server_deleteObj;
};
deleteVehicle _obj; deleteVehicle _obj;
/*
//Add weapons //Add weapons
_objWpnTypes = _weapons select 0; _objWpnTypes = _weapons select 0;
_objWpnQty = _weapons select 1; _objWpnQty = _weapons select 1;
@@ -89,7 +86,6 @@ if(_ownerID == dayz_playerUID) then {
_holder addbackpackcargoGlobal [_x,(_objWpnQty select _countr)]; _holder addbackpackcargoGlobal [_x,(_objWpnQty select _countr)];
_countr = _countr + 1; _countr = _countr + 1;
} forEach _objWpnTypes; } forEach _objWpnTypes;
*/
cutText ["Your Safe has been packed", "PLAIN DOWN"]; cutText ["Your Safe has been packed", "PLAIN DOWN"];