From 3a2201111d137b3d0cbbdbe62935b06bc54f6a02 Mon Sep 17 00:00:00 2001 From: vbawol Date: Thu, 21 Mar 2013 11:37:34 -0500 Subject: [PATCH] Safe should now drop items on ground when packed --- dayz_code/compile/player_packVault.sqf | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/dayz_code/compile/player_packVault.sqf b/dayz_code/compile/player_packVault.sqf index 32f5ac325..176e5eea6 100644 --- a/dayz_code/compile/player_packVault.sqf +++ b/dayz_code/compile/player_packVault.sqf @@ -45,24 +45,21 @@ if(_ownerID == dayz_playerUID) then { _bag setpos _pos; player reveal _bag; - /* _holder = "WeaponHolder" createVehicle _pos; - _holder setpos _pos; - player reveal _holder; _weapons = getWeaponCargo _obj; _magazines = getMagazineCargo _obj; _backpacks = getBackpackCargo _obj; - */ - + //["dayzDeleteObj",[_objectID,_objectUID]] call callRpcProcedure; dayzDeleteObj = [_objectID,_objectUID]; publicVariableServer "dayzDeleteObj"; + if (isServer) then { + dayzDeleteObj call server_deleteObj; + }; - deleteVehicle _obj; - /* //Add weapons _objWpnTypes = _weapons select 0; _objWpnQty = _weapons select 1; @@ -89,7 +86,6 @@ if(_ownerID == dayz_playerUID) then { _holder addbackpackcargoGlobal [_x,(_objWpnQty select _countr)]; _countr = _countr + 1; } forEach _objWpnTypes; - */ cutText ["Your Safe has been packed", "PLAIN DOWN"];