redryder add

This commit is contained in:
armaWillRobinson
2014-07-17 13:49:57 -07:00
parent 8a2dcfcf10
commit 38bb95f12f
14 changed files with 199 additions and 0 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,32 @@
ambient[]={0.85000002,0.85000002,0.85000002,0.85000002};
diffuse[]={0.85000002,0.85000002,0.85000002,0.85000002};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={1,1,1,1};
specularPower=30;
PixelShaderID="NormalMapSpecularMap";
VertexShaderID="NormalMap";
class Stage1
{
texture="addons\redryder\textures\bb_NOHQ.paa"; //will need to be changed
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="addons\redryder\textures\bb_SMDI.paa"; //will need to be changed
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,32 @@
ambient[]={0.85000002,0.85000002,0.85000002,0.85000002};
diffuse[]={0.85000002,0.85000002,0.85000002,0.85000002};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0.80392158,0.80392158,0.80392158,1};
specularPower=150;
PixelShaderID="NormalMapSpecularMap";
VertexShaderID="NormalMap";
class Stage1
{
texture="addons\redryder\textures\redmap_NOHQ.paa"; //will need to be changed
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="addons\redryder\textures\redmap1sd2_SMDI.paa"; //will need to be changed
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};