mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 11:42:38 +03:00
33 lines
681 B
Plaintext
33 lines
681 B
Plaintext
ambient[]={0.85000002,0.85000002,0.85000002,0.85000002};
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diffuse[]={0.85000002,0.85000002,0.85000002,0.85000002};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={1,1,1,1};
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specularPower=30;
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PixelShaderID="NormalMapSpecularMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="addons\redryder\textures\bb_NOHQ.paa"; //will need to be changed
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="addons\redryder\textures\bb_SMDI.paa"; //will need to be changed
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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