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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add a notification that the player is packing the tent
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@@ -4,7 +4,7 @@
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if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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private ["_alreadyPacking","_backpacks","_bag","_campItems","_dir","_holder","_magazines","_obj","_objectID","_objectUID","_ownerID","_packobj","_playerNear","_pos","_weapons","_finished","_posPlayer"];
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private ["_alreadyPacking","_backpacks","_bag","_campItems","_dir","_holder","_magazines","_obj","_objectID","_objectUID","_ownerID","_packobj","_playerNear","_pos","_weapons","_finished","_posPlayer","_text"];
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_obj = _this;
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_ownerID = _obj getVariable["CharacterID","0"];
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@@ -38,6 +38,9 @@ if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems)
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[player,"tentpack",0,false,20] call dayz_zombieSpeak;
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[player,20,true,getPosATL player] call player_alertZombies;
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_text = getText (configFile >> "CfgVehicles" >> (typeOf _obj) >> "displayName");
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format[localize "str_epoch_player_121",_text] call dayz_rollingMessages;
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_finished = ["Medic",1] call fn_loopAction;
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if (isNull _obj) exitWith {};
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if (!_finished) exitWith {_obj setVariable["packing",0,true];};
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