diff --git a/SQF/dayz_code/compile/player_packTent.sqf b/SQF/dayz_code/compile/player_packTent.sqf index a021679c8..9f8ced031 100644 --- a/SQF/dayz_code/compile/player_packTent.sqf +++ b/SQF/dayz_code/compile/player_packTent.sqf @@ -4,7 +4,7 @@ if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; dayz_actionInProgress = true; -private ["_alreadyPacking","_backpacks","_bag","_campItems","_dir","_holder","_magazines","_obj","_objectID","_objectUID","_ownerID","_packobj","_playerNear","_pos","_weapons","_finished","_posPlayer"]; +private ["_alreadyPacking","_backpacks","_bag","_campItems","_dir","_holder","_magazines","_obj","_objectID","_objectUID","_ownerID","_packobj","_playerNear","_pos","_weapons","_finished","_posPlayer","_text"]; _obj = _this; _ownerID = _obj getVariable["CharacterID","0"]; @@ -38,6 +38,9 @@ if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems) [player,"tentpack",0,false,20] call dayz_zombieSpeak; [player,20,true,getPosATL player] call player_alertZombies; + _text = getText (configFile >> "CfgVehicles" >> (typeOf _obj) >> "displayName"); + format[localize "str_epoch_player_121",_text] call dayz_rollingMessages; + _finished = ["Medic",1] call fn_loopAction; if (isNull _obj) exitWith {}; if (!_finished) exitWith {_obj setVariable["packing",0,true];}; @@ -56,7 +59,7 @@ if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems) _holder = "WeaponHolder" createVehicle [0,0,0]; _holder setPosATL _pos; - + _weapons = getWeaponCargo _obj; _magazines = getMagazineCargo _obj; _backpacks = getBackpackCargo _obj;