mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
update mission files for 0.997
This commit is contained in:
@@ -5,7 +5,7 @@ OnLoadIntro = "Welcome to Takistan";
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OnLoadIntroTime = False;
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OnLoadMissionTime = False;
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disabledAI = true;
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disableChannels[]={1,2,6};
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disableChannels[]={0,1,2,6};
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enableItemsDropping=0;
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#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
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@@ -45,11 +45,11 @@ AllowedVehiclesList = [
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["UH1H_DZ",2],
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["Mi17_Civilian_DZ",3],
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["Mi17_DZ",1],
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["CH_47F_EP1",1],
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["CH_47F_EP1_DZ",1],
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["LandRover_CZ_EP1",2],
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["HMMWV_Ambulance",2],
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["HMMWV_DES_EP1",1],
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["M113Ambul_UN_EP1",1],
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["M113Ambul_TK_EP1_DZ",1],
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["KamazRefuel",1],
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["UralRefuel_TK_EP1",1],
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["MtvrRefuel_DES_EP1",1],
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@@ -23,7 +23,7 @@ MaxHeliCrashes= 5; // Default = 5
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MaxVehicleLimit = 250; // Default = 50
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MaxDynamicDebris = 400; // Default = 100
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dayz_MapArea = 12000; // Default = 10000
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dayz_maxLocalZombies = 30; // Default = 40
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dayz_maxLocalZombies = 40; // Default = 40
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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@@ -1,141 +1,111 @@
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// DayZ Epoch TRADERS
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serverTraders = [
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"Functionary1",
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"RU_Profiteer3",
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"Profiteer1",
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"RU_Sportswoman5",
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"TK_CIV_Takistani05_EP1",
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"Dr_Annie_Baker_EP1",
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"Woodlander2",
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"TK_CIV_Takistani02_EP1",
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"TK_CIV_Takistani03_EP1",
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"TK_CIV_Takistani06_EP1",
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"TK_CIV_Takistani04_EP1",
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"TK_CIV_Woman03_EP1",
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"TK_CIV_Woman02_EP1",
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"RU_Profiteer2",
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"RU_Damsel4",
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"RU_Woodlander3",
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"RU_Citizen4",
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"RU_Pilot"
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];
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// Metals Traders
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// DayZ Epoch TRADERS for 1
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serverTraders = ["Functionary1","RU_Profiteer3","Profiteer1","RU_Sportswoman5","TK_CIV_Takistani05_EP1","Dr_Annie_Baker_EP1","Woodlander2","TK_CIV_Takistani03_EP1","TK_CIV_Takistani06_EP1","TK_CIV_Takistani04_EP1","TK_CIV_Woman03_EP1","TK_CIV_Woman02_EP1","RU_Profiteer2","TK_CIV_Takistani02_EP1","RU_Damsel4","RU_Woodlander3","RU_Citizen4","RU_Pilot"];
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// START PER TRADER CONFIG
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// Hero Traders
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menu_Functionary1 = [
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[["Clothes",100411]],
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[["Clothes",130],["Weapons",131],["Vehicles",132]],
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[],
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"hero"
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"friendly"
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];
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// High end Weapons
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// High End Weapons - Khush
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menu_RU_Profiteer3 = [
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[["Assault Rifle",100014],["Machine Gun",100015],["Sniper Rifle",100016],["Explosives",100023]],
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[["Assault Rifle",133],["Machine Gun",134],["Sniper Rifle",135],["Explosives",136]],
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[],
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"neutral"
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];
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// High end ammo
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// High End Ammo - Khush
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menu_Profiteer1 = [
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[["Assault Rifle Ammo",100004],["Machine Gun Ammo",100005],["Sniper Rifle Ammo",100006]],
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[["Assault Rifle Ammo",137],["Machine Gun Ammo",138],["Sniper Rifle Ammo",139]],
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[],
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"neutral"
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];
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// Can Traders
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// Can Trader - Khush
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menu_RU_Sportswoman5 = [
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[["Food and Drinks",100051],["Backpacks",100052],["Toolbelt Items",100053],["Clothes",100054]],
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[
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["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
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],
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[["Food and Drinks",140],["Backpacks",141],["Toolbelt Items",142],["Clothes",143]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Parts Traders
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// Parts Trader - Khush
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menu_TK_CIV_Takistani05_EP1 = [
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[["Vehicle Parts",100021],["Building Supplies",100022]],
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[["Vehicle Parts",144],["Building Supplies",145]],
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[],
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"friendly"
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];
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// Doctors
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// Doctor - Khush
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menu_Dr_Annie_Baker_EP1 = [
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[["Medical Supplies",100031],["Chem-lites/Flares",100032],["Smoke Grenades",100033]],
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[["Medical Supplies",146],["Chem-lites/Flares",147],["Smoke Grenades",148]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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];
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// Auto Traders
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// Auto Trader - Khush
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menu_Woodlander2 = [
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[["Trucks Armed",100422],["UAZ",100046],["Helicopter Armed",100444],["Military Armed",100455],["Fuel Trucks",100047],["Heavy Armor Unarmed",100048]],
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[["Trucks Armed",149],["UAZ",150],["Helicopter Armed",151],["Military Armed",152],["Fuel Trucks",153],["Heavy Armor Unarmed",154]],
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[],
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"friendly"
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];
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// START Camp #2
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// Car Parts
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// Car Parts - Nur
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menu_TK_CIV_Takistani03_EP1 = [
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[["Vehicle Parts",102121],["Building Supplies",102222]],
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[["Vehicle Parts",155],["Building Supplies",156]],
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[],
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"friendly"
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];
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// Weapons Trader
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// Weapons Trader - Nur
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menu_TK_CIV_Takistani06_EP1 = [
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[["Sidearm",100011],["Rifles",100012],["Shotguns and Crossbows",100013]],
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[["Sidearm",157],["Rifles",158],["Shotguns and Crossbows",159]],
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[],
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"friendly"
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];
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// Ammo Trader
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// Ammo Trader - Nur
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menu_TK_CIV_Takistani04_EP1 = [
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[["Sidearm Ammo",100001],["Rifle Ammo",100002],["Shotgun and Crossbow Ammo",100003]],
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[["Sidearm Ammo",160],["Rifle Ammo",161],["Shotgun and Crossbow Ammo",162]],
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[],
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"friendly"
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];
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// Can Trader - Nur
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menu_TK_CIV_Woman03_EP1 = [
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[["Food and Drinks",100055],["Backpacks",100056],["Toolbelt Items",100057],["Clothes",100058]],
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[
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["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
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],
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[["Food and Drinks",163],["Backpacks",164],["Toolbelt Items",165],["Clothes",166]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Doctor - Nur
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menu_TK_CIV_Woman02_EP1 = [
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[["Medical Supplies",103131],["Chem-lites/Flares",103232],["Smoke Grenades",103333]],
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[["Medical Supplies",167],["Chem-lites/Flares",168],["Smoke Grenades",169]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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];
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// START Camp #3
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// LOW end Auto Traders
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// Auto Trader - Garm
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menu_RU_Profiteer2 = [
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[["Cars",100041],["Trucks Unarmed",100042],["SUV",100466],["Buses and Vans",100467],["Bikes and ATV",100043],["Helicopter Unarmed",100044],["Military Unarmed",100045]],
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[["Cars",170],["Trucks Unarmed",171],["SUV",172],["Buses and Vans",173],["Bikes and ATV",174],["Helicopter Unarmed",175],["Military Unarmed",176]],
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[],
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"friendly"
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];
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// Car Parts
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// Car Parts - Garm
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menu_TK_CIV_Takistani02_EP1 = [
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[["Vehicle Parts",2122],["Building Supplies",2223]],
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[["Vehicle Parts",177],["Building Supplies",178]],
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[],
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"friendly"
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];
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// Can Trader - Garm
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menu_RU_Damsel4 = [
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[["Food and Drinks",105151],["Backpacks",105252],["Toolbelt Items",105353],["Clothes",105454]],
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[
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["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
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],
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[["Food and Drinks",179],["Backpacks",180],["Toolbelt Items",181],["Clothes",182]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Wholsalers
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// Wholesaler - South
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menu_RU_Woodlander3 = [
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[["Wholesale",998]],
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[["Wholesale",183]],
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[],
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"neutral"
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];
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// Wholesaler - North
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menu_RU_Citizen4 = [
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[["Wholesale",9998]],
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[["Wholesale",184]],
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[],
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"neutral"
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];
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// Air plane Dealers
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// Airplane Dealer
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menu_RU_Pilot = [
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[["Wholesale",1002]],
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[["Airplanes",185]],
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[],
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"neutral"
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];
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];
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@@ -5,7 +5,7 @@ OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
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OnLoadIntroTime = False;
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OnLoadMissionTime = False;
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disabledAI = true;
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disableChannels[]={1,2,6};
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disableChannels[]={0,1,2,6};
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enableItemsDropping = 0;
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#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
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@@ -56,7 +56,7 @@ AllowedVehiclesList = [
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["Fishing_Boat",2],
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["Smallboat_1",2],
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["Smallboat_2",2],
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["M113Ambul_UN_EP1",1],
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["M113Ambul_UN_EP1_DZ",1],
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["KamazRefuel",1],
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["UralRefuel_TK_EP1",1],
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["MtvrRefuel_DES_EP1",1],
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@@ -1,148 +1,117 @@
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// DayZ Epoch TRADERS
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serverTraders = [
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"TK_CIV_Takistani04_EP1",
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"CIV_EuroMan01_EP1",
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"Rocker4",
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"Woodlander3",
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"Woodlander1",
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"RU_WorkWoman1",
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"RU_WorkWoman5",
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"CIV_EuroMan02_EP1",
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"RU_Citizen3",
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"Worker3",
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"Profiteer4",
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"Dr_Hladik_EP1",
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"Doctor",
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"RU_Functionary1",
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"RU_Villager3",
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"RU_Citizen4",
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"RU_Citizen1",
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"Pilot_EP1",
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"Rita_Ensler_EP1"
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];
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// Weapons Traders
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// DayZ Epoch TRADERS for 11
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serverTraders = ["CIV_EuroMan01_EP1","Rocker4","Woodlander3","Woodlander1","RU_WorkWoman1","RU_WorkWoman5","Rita_Ensler_EP1","CIV_EuroMan02_EP1","RU_Citizen3","Pilot_EP1","Worker3","Profiteer4","Dr_Hladik_EP1","Doctor","RU_Functionary1","RU_Villager3","TK_CIV_Takistani04_EP1","RU_Citizen4","RU_Citizen1"];
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// START PER TRADER CONFIG
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// Weapons Trader - Bash
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menu_CIV_EuroMan01_EP1 = [
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[["Sidearm",11],["Rifles",12],["Shotguns and Crossbows",13]],
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[["Sidearm",1],["Rifles",2],["Shotguns and Crossbows",3]],
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[],
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"friendly"
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];
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// Weapons Trader - Klen
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menu_Rocker4 = [
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[["Sidearm",1111],["Rifles",1212],["Shotguns and Crossbows",1313]],
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[["Sidearm",4],["Rifles",5],["Shotguns and Crossbows",6]],
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[],
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"friendly"
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];
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// Parts Traders
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// Parts Trader - Bash
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menu_Woodlander3 = [
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[["Vehicle Parts",21],["Building Supplies",22]],
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[["Vehicle Parts",7],["Building Supplies",8]],
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[],
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"friendly"
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];
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// Parts Trader - Klen
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menu_Woodlander1 = [
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[["Vehicle Parts",2121],["Building Supplies",2222]],
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[["Vehicle Parts",11],["Building Supplies",12]],
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[],
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"friendly"
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];
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// Can Traders
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// Can Trader - Klen
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menu_RU_WorkWoman1 = [
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[["Food and Drinks",51],["Backpacks",52],["Toolbelt Items",53],["Clothes",54]],
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[
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["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
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],
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[["Food and Drinks",13],["Backpacks",14],["Toolbelt Items",15],["Clothes",16]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Can Trader - Bash
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menu_RU_WorkWoman5 = [
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[["Food and Drinks",5151],["Backpacks",5252],["Toolbelt Items",5353],["Clothes",5454]],
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[
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["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
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],
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[["Food and Drinks",17],["Backpacks",18],["Toolbelt Items",19],["Clothes",20]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Can Trader - Stary
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menu_Rita_Ensler_EP1 = [
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[["Food and Drinks",515151],["Backpacks",525252],["Toolbelt Items",535353],["Clothes",545454]],
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[
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["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]
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],
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"friendly"
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[["Food and Drinks",21],["Backpacks",22],["Toolbelt Items",23],["Clothes",24]],
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||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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];
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// Ammo Traders
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// Ammo Trader - Bash
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menu_CIV_EuroMan02_EP1 = [
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[["Sidearm Ammo",1],["Rifle Ammo",2],["Shotgun and Crossbow Ammo",3]],
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||||
[["Sidearm Ammo",25],["Rifle Ammo",26],["Shotgun and Crossbow Ammo",27]],
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[],
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"friendly"
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];
|
||||
// Ammo Trader - Klen
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menu_RU_Citizen3 = [
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[["Sidearm Ammo",1001],["Rifle Ammo",2002],["Shotgun and Crossbow Ammo",3003]],
|
||||
[["Sidearm Ammo",28],["Rifle Ammo",29],["Shotgun and Crossbow Ammo",30]],
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[],
|
||||
"friendly"
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||||
];
|
||||
// ,["Assault Rifle Ammo",4004],["Machine Gun Ammo",5005],["Sniper Rifle Ammo",6006]
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// Ammo Trader - Stary
|
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menu_Pilot_EP1 = [
|
||||
[["Assault Rifle Ammo",4],["Machine Gun Ammo",5],["Sniper Rifle Ammo",6]],
|
||||
[["Assault Rifle Ammo",31],["Machine Gun Ammo",32],["Sniper Rifle Ammo",33]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Auto Traders
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||||
// Auto Trader - Bash
|
||||
menu_Worker3 = [
|
||||
[["Cars",41],["Trucks Unarmed",42],["SUV",466],["Buses and Vans",467],["Bikes and ATV",43],["Helicopter Unarmed",44],["Military Unarmed",45]],
|
||||
[["Cars",34],["Trucks Unarmed",35],["SUV",36],["Buses and Vans",37],["Bikes and ATV",38],["Helicopter Unarmed",39],["Military Unarmed",40]],
|
||||
[],
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||||
"friendly"
|
||||
];
|
||||
// Auto Trader - Klen
|
||||
menu_Profiteer4 = [
|
||||
[["Trucks Armed",422],["UAZ",46],["Helicopter Armed",444],["Military Armed",455],["Fuel Trucks",47],["Heavy Armor Unarmed",48]],
|
||||
[["Trucks Armed",41],["UAZ",42],["Helicopter Armed",43],["Military Armed",44],["Fuel Trucks",45],["Heavy Armor Unarmed",46]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
|
||||
// Doctors
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||||
// Doctor - Bash
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Medical Supplies",31],["Chem-lites/Flares",32],["Smoke Grenades",33]],
|
||||
[["Medical Supplies",47],["Chem-lites/Flares",48],["Smoke Grenades",49]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Doctor - Klen
|
||||
menu_Doctor = [
|
||||
[["Medical Supplies",3131],["Chem-lites/Flares",3232],["Smoke Grenades",3333]],
|
||||
[["Medical Supplies",50],["Chem-lites/Flares",51],["Smoke Grenades",52]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
];
|
||||
|
||||
// Metals Traders
|
||||
// Hero Traders
|
||||
menu_RU_Functionary1 = [
|
||||
[["Clothes",411]],
|
||||
[["Clothes",53]],
|
||||
[],
|
||||
"hero"
|
||||
"friendly"
|
||||
];
|
||||
|
||||
// Boat Traders
|
||||
// Boat Trader
|
||||
menu_RU_Villager3 = [
|
||||
[["Boats Unarmed",49],["Boats Armed",499],["Wholesale",99]],
|
||||
[["Boats Unarmed",54],["Boats Armed",55],["Wholesale",56]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// High End Weapons
|
||||
menu_TK_CIV_Takistani04_EP1 = [
|
||||
[["Assault Rifle",14],["Machine Gun",15],["Sniper Rifle",16],["Explosives",23]],
|
||||
[["Assault Rifle",57],["Machine Gun",58],["Sniper Rifle",59],["Explosives",60]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
// Wholesaler - Solnichniy
|
||||
menu_RU_Citizen4 = [
|
||||
[["Wholesale",999]],
|
||||
[["Wholesale",61]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Wholesaler - Balota
|
||||
menu_RU_Citizen1 = [
|
||||
[["Wholesale",9999]],
|
||||
[["Wholesale",62]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Unused
|
||||
// ["ItemOilBarrel","ItemGoldBar",1,3,"buy","Gold Bars","Oil Barrel",100]
|
||||
// ["friendly"] must have more than -2000 humanity,
|
||||
// ["neutral"] can have any ammount of humanity
|
||||
// ["hostile"] must have lower than -2000
|
||||
// OLD ["Wholesale",999]
|
||||
|
||||
];
|
||||
63
MPMissions/DayZ_Epoch_13.Tavi/Make_lootPos.sqf
Normal file
63
MPMissions/DayZ_Epoch_13.Tavi/Make_lootPos.sqf
Normal file
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
=====================================================================================================================
|
||||
Get Loot Pos - by VBAWOL
|
||||
Version: 1.0
|
||||
Date: 10.19.2012
|
||||
|
||||
Parameter: nul = [] execVM "Make_lootPos.sqf";
|
||||
=====================================================================================================================
|
||||
*/
|
||||
private ["_target","_type","_pos","_ppos","_veh","_worldPos"];
|
||||
|
||||
|
||||
|
||||
if (count _this > 2) then
|
||||
{
|
||||
_doSave = (_this select 3) select 0;
|
||||
|
||||
if (_doSave == "save") then {
|
||||
|
||||
_target = nearestObject [player, "HouseBase"];
|
||||
|
||||
if (_target isKindOf "All") then {
|
||||
|
||||
if (!(isNil ("_target"))) then {
|
||||
|
||||
_type = typeOf _target;
|
||||
_pos = getPosATL _target;
|
||||
|
||||
_ppos = _target worldToModel (getPosATL player);
|
||||
|
||||
_worldPos = _target modelToWorld _ppos;
|
||||
|
||||
diag_log text format ["%1 : %2", _type,_ppos];
|
||||
_veh = createVehicle ["Sign_arrow_down_EP1", _worldPos, [], 0, "CAN_COLLIDE"];
|
||||
_veh setPos _worldPos;
|
||||
|
||||
} else {
|
||||
diag_log text format ["Target nil: %1", _target];
|
||||
};
|
||||
|
||||
} else {
|
||||
diag_log text format ["Failed to get target: %1", _target];
|
||||
};
|
||||
|
||||
|
||||
} else {
|
||||
diag_log text format ["Save not passed: %1", _doSave];
|
||||
};
|
||||
|
||||
} else {
|
||||
|
||||
s_aveact = -1;
|
||||
_sleep = 1;
|
||||
sleep 60;
|
||||
|
||||
While {true} do {
|
||||
if (s_aveact < 0) then {
|
||||
s_aveact = player addAction ["Save to arma2.rpt", "Make_lootPos.sqf", ["save"], 99, false, true, "",""];
|
||||
};
|
||||
sleep _sleep;
|
||||
};
|
||||
|
||||
};
|
||||
@@ -0,0 +1,21 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_Realism_Configuration.cfg"
|
||||
|
||||
#ifdef R3F_REALISM_USE_WEIGHT
|
||||
_void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf";
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef R3F_REALISM_USE_TIRED
|
||||
_void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf";
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#define R3F_REALISM_USE_WEIGHT
|
||||
#define R3F_REALISM_USE_TIRED
|
||||
@@ -0,0 +1,12 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv"
|
||||
|
||||
|
Can't render this file because it contains an unexpected character in line 11 and column 10.
|
@@ -0,0 +1,130 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.02
|
||||
@date 20101011
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_TIRED_Configuration.cfg"
|
||||
|
||||
private ["_level", "_n", "_s"];
|
||||
|
||||
_voil = [] call R3F_TIRED_FNCT_MkVoile;
|
||||
[_voil,1] call R3F_TIRED_FNCT_Voile_Noir;
|
||||
|
||||
_n = 0;
|
||||
_posATL = 0;
|
||||
|
||||
#ifdef R3F_TIRED_CSV_EXPORT
|
||||
_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""];
|
||||
_s call FNC_PrintToRPT;
|
||||
#endif
|
||||
|
||||
R3F_TIRED_Accumulator = 0;
|
||||
sleep 1;
|
||||
_level = 1;
|
||||
|
||||
while {true} do {
|
||||
|
||||
R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY;
|
||||
|
||||
if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then {
|
||||
if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then {
|
||||
if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then {
|
||||
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1;
|
||||
} else {
|
||||
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2;
|
||||
};
|
||||
} else {
|
||||
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3;
|
||||
};
|
||||
} else {
|
||||
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4;
|
||||
};
|
||||
|
||||
if (alive player) then {
|
||||
switch (toArray (animationState player) select 5) do {
|
||||
case 112: {
|
||||
R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL;
|
||||
};
|
||||
case 107:{
|
||||
R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL;
|
||||
};
|
||||
case 101:{
|
||||
R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL;
|
||||
};
|
||||
};
|
||||
|
||||
R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player;
|
||||
R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR);
|
||||
|
||||
_posATL = (getPosATL player) select 2;
|
||||
|
||||
|
||||
if((vehicle player == player) && (_posATL < 100)) then {
|
||||
R3F_TIRED_Accumulator = R3F_TIRED_Accumulator
|
||||
+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight)
|
||||
+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2);
|
||||
|
||||
};
|
||||
|
||||
R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery);
|
||||
|
||||
_level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100);
|
||||
_level = 0 max (1 - (_level / 100));
|
||||
|
||||
#ifdef R3F_TIRED_DEBUG
|
||||
hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5",
|
||||
R3F_TIRED_Accumulator,
|
||||
R3F_TIRED_BLACKOUT_LEVEL,
|
||||
_level,
|
||||
R3F_TIRED_POIDS_TOTAL_PLAYER,
|
||||
R3F_Weight];
|
||||
#endif
|
||||
|
||||
[_voil, _level] call R3F_TIRED_FNCT_Voile_Noir;
|
||||
|
||||
if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then {
|
||||
R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish;
|
||||
};
|
||||
} else {
|
||||
R3F_TIRED_Accumulator = 0;
|
||||
};
|
||||
|
||||
if (R3F_TIRED_GLOBAL_TIRING
|
||||
&& R3F_TIRED_vitesse_de_mon_joueur > 4
|
||||
&& R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING
|
||||
) then {
|
||||
R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1;
|
||||
};
|
||||
|
||||
|
||||
#ifdef R3F_TIRED_CSV_EXPORT
|
||||
_s = format["%1,%2,%3,%4,%5,%6,%7,%8",
|
||||
_n,
|
||||
(player distance flag_start),
|
||||
(player distance flag_end),
|
||||
R3F_TIRED_vitesse_de_mon_joueur,
|
||||
R3F_TIRED_Accumulator,
|
||||
_level,
|
||||
R3F_Weight,
|
||||
R3F_TIRED_Counter_Time];
|
||||
|
||||
|
||||
_s call FNC_PrintToRPT;
|
||||
#endif
|
||||
|
||||
if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then {
|
||||
R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1;
|
||||
R3F_TIRED_Counter_Time = 0;
|
||||
};
|
||||
|
||||
sleep 1;
|
||||
_n = _n + 1;
|
||||
};
|
||||
|
||||
[_voil] call R3F_TIRED_FNCT_Effect_Off;
|
||||
|
||||
@@ -0,0 +1,131 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
|
||||
// #define R3F_TIRED_CSV_EXPORT
|
||||
|
||||
//Uncomment to show some informations in game
|
||||
// #define R3F_TIRED_DEBUG
|
||||
|
||||
//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
|
||||
#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
|
||||
|
||||
//Predefined models for an easy setting
|
||||
// uncomment only one setting
|
||||
// #define R3F_TIRED_SET_MODE_EASY
|
||||
#define R3F_TIRED_SET_MODE_UBEREASY
|
||||
//#define R3F_TIRED_SET_MODE_NORMAL
|
||||
//#define R3F_TIRED_SET_MODE_HARD
|
||||
|
||||
//adjustment weight * speed player
|
||||
#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
|
||||
|
||||
|
||||
#ifdef R3F_TIRED_SET_MODE_UBEREASY
|
||||
|
||||
// adjustment onset threshold blackout effect
|
||||
#define R3F_TIRED_BLACKOUT_LEVEL 100000
|
||||
|
||||
// adjustment player attitude * weight (stand up, down, crouch)
|
||||
#define R3F_TIRED_DOWN_LEVEL 0.9
|
||||
#define R3F_TIRED_KNEE_LEVEL 0.6
|
||||
#define R3F_TIRED_UP_LEVEL 0.5
|
||||
|
||||
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
|
||||
|
||||
//adjustment threshold weight agravante factor
|
||||
#define R3F_TIRED_WEIGHT_LEVEL1 40
|
||||
#define R3F_TIRED_WEIGHT_LEVEL2 50
|
||||
#define R3F_TIRED_WEIGHT_LEVEL3 60
|
||||
|
||||
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
|
||||
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
|
||||
#endif
|
||||
|
||||
#ifdef R3F_TIRED_SET_MODE_EASY
|
||||
|
||||
// adjustment onset threshold blackout effect
|
||||
#define R3F_TIRED_BLACKOUT_LEVEL 70000
|
||||
|
||||
// adjustment player attitude * weight (stand up, down, crouch)
|
||||
#define R3F_TIRED_DOWN_LEVEL 1.8
|
||||
#define R3F_TIRED_KNEE_LEVEL 1.2
|
||||
#define R3F_TIRED_UP_LEVEL 1
|
||||
|
||||
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
|
||||
|
||||
//adjustment threshold weight agravante factor
|
||||
#define R3F_TIRED_WEIGHT_LEVEL1 25
|
||||
#define R3F_TIRED_WEIGHT_LEVEL2 30
|
||||
#define R3F_TIRED_WEIGHT_LEVEL3 40
|
||||
|
||||
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
|
||||
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
|
||||
#endif
|
||||
|
||||
#ifdef R3F_TIRED_SET_MODE_NORMAL
|
||||
|
||||
// adjustment onset threshold blackout effect
|
||||
#define R3F_TIRED_BLACKOUT_LEVEL 50000
|
||||
|
||||
//adjustment player attitude * weight (stand up, down, crouch)
|
||||
#define R3F_TIRED_DOWN_LEVEL 3
|
||||
#define R3F_TIRED_KNEE_LEVEL 1.5
|
||||
#define R3F_TIRED_UP_LEVEL 1
|
||||
|
||||
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
|
||||
|
||||
//adjustment threshold weight agravante factor
|
||||
#define R3F_TIRED_WEIGHT_LEVEL1 15
|
||||
#define R3F_TIRED_WEIGHT_LEVEL2 20
|
||||
#define R3F_TIRED_WEIGHT_LEVEL3 30
|
||||
|
||||
|
||||
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
|
||||
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
|
||||
#endif
|
||||
|
||||
#ifdef R3F_TIRED_SET_MODE_HARD
|
||||
|
||||
// adjustment onset threshold blackout effect
|
||||
#define R3F_TIRED_BLACKOUT_LEVEL 40000
|
||||
|
||||
// adjustment player attitude * weight (stand up, down, crouch)
|
||||
#define R3F_TIRED_DOWN_LEVEL 4
|
||||
#define R3F_TIRED_KNEE_LEVEL 2
|
||||
#define R3F_TIRED_UP_LEVEL 1
|
||||
|
||||
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
|
||||
|
||||
// adjustment threshold weight agravante factor
|
||||
#define R3F_TIRED_WEIGHT_LEVEL1 10
|
||||
#define R3F_TIRED_WEIGHT_LEVEL2 17
|
||||
#define R3F_TIRED_WEIGHT_LEVEL3 25
|
||||
|
||||
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
|
||||
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
|
||||
#endif
|
||||
|
||||
// ratio of threshold weight
|
||||
#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
|
||||
#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
|
||||
#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
|
||||
#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
|
||||
|
||||
|
||||
// activation / deactivation unit recup loss over time (true / false)
|
||||
#define R3F_TIRED_GLOBAL_TIRING true
|
||||
|
||||
// adjustment recovery rate
|
||||
#define R3F_TIRED_TIME_RECOVERING 100
|
||||
#define R3F_TIRED_RATIO_RECOVERING 360
|
||||
|
||||
#define R3F_TIRED_WITH_VANISH true
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_TIRED_Configuration.cfg"
|
||||
|
||||
FNC_PrintToRPT = {
|
||||
diag_log text _this;
|
||||
};
|
||||
|
||||
R3F_TIRED_FNCT_Wait4Effect = {
|
||||
private ["_delay","_st"];
|
||||
_delay = _this select 0;
|
||||
_st = time;
|
||||
while {((time - _st) < _delay) && (alive player)} do
|
||||
{
|
||||
sleep 0.100;
|
||||
};
|
||||
};
|
||||
|
||||
R3F_TIRED_FNCT_Effect_Off = {
|
||||
private ["_handle"];
|
||||
_handle = _this select 0;
|
||||
_handle ppEffectEnable false;
|
||||
ppEffectDestroy _handle;
|
||||
sleep 0.02;
|
||||
};
|
||||
|
||||
R3F_TIRED_FNCT_MkVoile = {
|
||||
private ["_handle"];
|
||||
if (ppEffectCommitted "ColorCorrections") then {
|
||||
_handle = ppEffectCreate ["ColorCorrections", 1515];
|
||||
_handle ppEffectEnable true;
|
||||
_handle;
|
||||
}else{
|
||||
-1;
|
||||
};
|
||||
};
|
||||
|
||||
R3F_TIRED_FNCT_Voile_Noir = {
|
||||
private ["_handle","_level"];
|
||||
_handle = _this select 0;
|
||||
_level = _this select 1;
|
||||
_handle ppEffectAdjust [
|
||||
_level,
|
||||
_level,
|
||||
0,
|
||||
[0,0,0,0],
|
||||
[1.30,1.30,1.30,1.30],
|
||||
[0,0,0,0]
|
||||
];
|
||||
_handle ppEffectCommit 0.1;
|
||||
waituntil{ppEffectCommitted "ColorCorrections";};
|
||||
if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{
|
||||
enableCamShake true;
|
||||
addCamShake [5-_level, 1, 2];
|
||||
}else{
|
||||
enableCamShake false;
|
||||
};
|
||||
};
|
||||
|
||||
R3F_TIRED_FNCT_DoBlackVanish = {
|
||||
titleText ["", "BLACK OUT",4];
|
||||
player playMoveNow "AmovPpneMstpSrasWrflDnon";
|
||||
0 fadeSound 0;
|
||||
[R3F_TIRED_UNCONSCIOUSNESS_DURATION] call R3F_TIRED_FNCT_Wait4Effect;
|
||||
if (alive player) then {
|
||||
titleText ["", "BLACK IN",4];
|
||||
0 fadeSound 1;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_TIRED_Configuration.cfg"
|
||||
|
||||
call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf";
|
||||
|
||||
R3F_Weight = 0;
|
||||
|
||||
R3F_TIRED_Ratio_Position = 0;
|
||||
R3F_TIRED_Accumulator = 0;
|
||||
R3F_TIRED_Handle_Blur_Effect = [] spawn {};
|
||||
R3F_TIRED_Handle_Blackout_Effect = [] spawn {};
|
||||
R3F_TIRED_Counter_Time = 0;
|
||||
R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING;
|
||||
R3F_TIRED_Ratio_Overweight = 1;
|
||||
|
||||
_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf";
|
||||
@@ -0,0 +1,3 @@
|
||||
|
||||
R3F_VERSION_TIRED, "1.02", "1.02"
|
||||
|
||||
|
1388
MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
Normal file
1388
MPMissions/DayZ_Epoch_13.Tavi/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,50 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_WEIGHT_Configuration.cfg"
|
||||
|
||||
call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
|
||||
|
||||
private ["_n","_gearbox_visible","_control","_display","_initial_text"];
|
||||
|
||||
disableSerialization;
|
||||
|
||||
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
|
||||
|
||||
_initial_text = "";
|
||||
_n = 0;
|
||||
while {true} do
|
||||
{
|
||||
sleep R3F_WEIGHT_SHORT_DELAY;
|
||||
|
||||
#ifdef R3F_WEIGHT_SHOW_WEIGHT
|
||||
_display = findDisplay ARMA2_RSCDISPLAYGEARBOX;
|
||||
_gearbox_visible = ( (str _display) != "No display");
|
||||
#else
|
||||
_gearbox_visible = false;
|
||||
#endif
|
||||
|
||||
if(_gearbox_visible) then {
|
||||
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
|
||||
if(_initial_text == "") then {
|
||||
_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
|
||||
_initial_text = ctrlText _control ;
|
||||
};
|
||||
_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
|
||||
_control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight];
|
||||
_n = 0;
|
||||
}else{
|
||||
if( _n > R3F_WEIGHT_LONG_DELAY) then {
|
||||
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
|
||||
_n = 0;
|
||||
};
|
||||
_n = _n + 1 ;
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,22 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#define ARMA2_RSCDISPLAYGEARBOX 106
|
||||
#define ARMA2_CAPTIONGEARBOX 1001
|
||||
|
||||
|
||||
#define R3F_WEIGHT_SHORT_DELAY 1
|
||||
#define R3F_WEIGHT_LONG_DELAY 10
|
||||
#define R3F_WEIGHT_MAIN_INCREMENT 1
|
||||
|
||||
#define R3F_WEIGHT_SHOW_WEIGHT
|
||||
|
||||
//show or not classes not found in arma.rpt
|
||||
#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
||||
@@ -0,0 +1,12 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
R3F_VERSION_WEIGHTED, "1.04", "1.04"
|
||||
STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg"
|
||||
STR_R3F_WEIGHT_English, "lb", "Kg"
|
||||
|
@@ -0,0 +1,72 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.02
|
||||
@date 20101018
|
||||
*****************************************************************************/
|
||||
#include "R3F_WEIGHT_Configuration.cfg"
|
||||
R3F_WEIGHT_FNCT_MakeSingleArray = {
|
||||
private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
|
||||
_arr_i = (_this select 0) select 0;
|
||||
_arr_n = (_this select 0) select 1;
|
||||
|
||||
_arr = [];
|
||||
|
||||
_n = 0;
|
||||
{
|
||||
_nb = _arr_n select _n;
|
||||
for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
|
||||
_arr = _arr + [_x];
|
||||
};
|
||||
_n = _n + 1;
|
||||
|
||||
}foreach _arr_i;
|
||||
|
||||
_arr;
|
||||
};
|
||||
|
||||
R3F_WEIGHT_FNCT_GetItemWeight = {
|
||||
private ["_arr_class", "_total_weight", "_weight"];
|
||||
_arr_class = (_this select 0) + (_this select 1);
|
||||
_total_weight = 0;
|
||||
_weight = 0;
|
||||
CfgWeight = missionConfigFile >> "CfgWeight";
|
||||
{
|
||||
if(isclass(CfgWeight >> "Weapons" >> _x)) then {
|
||||
_weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
|
||||
_total_weight = _total_weight + _weight;
|
||||
}else{
|
||||
if(isclass(CfgWeight >> "Magazines" >> _x)) then {
|
||||
_weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
|
||||
_total_weight = _total_weight + _weight;
|
||||
}else{
|
||||
#ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
||||
diag_log format["Class not found %1", _x];
|
||||
#endif
|
||||
};
|
||||
};
|
||||
}foreach _arr_class;
|
||||
_total_weight;
|
||||
};
|
||||
|
||||
R3F_WEIGHT_FNCT_GetWeight = {
|
||||
private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
|
||||
_return = 0;
|
||||
_bagpack = unitBackpack player;
|
||||
if(!isnull(_bagpack)) then {
|
||||
_bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
|
||||
_bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
|
||||
_return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
|
||||
};
|
||||
_return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
|
||||
_english = localize "STR_R3F_WEIGHT_English" == "lb";
|
||||
if(_english) then {
|
||||
_return = _return / 0.45359 ;
|
||||
_return = round (_return * 100)/100;
|
||||
};
|
||||
_return;
|
||||
};
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.02
|
||||
@date 20101018
|
||||
*****************************************************************************/
|
||||
|
||||
call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
|
||||
|
||||
_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf";
|
||||
@@ -0,0 +1,10 @@
|
||||
|
||||
#define ARMA2_RSCDISPLAYGEARBOX 106
|
||||
#define ARMA2_CAPTIONGEARBOX 1001
|
||||
|
||||
|
||||
#define R3F_WEIGHT_SHORT_DELAY 1
|
||||
#define R3F_WEIGHT_LONG_DELAY 10
|
||||
#define R3F_WEIGHT_MAIN_INCREMENT 1
|
||||
|
||||
|
||||
148
MPMissions/DayZ_Epoch_13.Tavi/description.ext
Normal file
148
MPMissions/DayZ_Epoch_13.Tavi/description.ext
Normal file
@@ -0,0 +1,148 @@
|
||||
respawn = "BASE";
|
||||
respawndelay = 5;
|
||||
onLoadMission="DayZ_Epoch Taviana";
|
||||
OnLoadIntro = "Welcome to Taviana";
|
||||
OnLoadIntroTime = False;
|
||||
OnLoadMissionTime = False;
|
||||
disabledAI = true;
|
||||
disableChannels[]={0,1,2,6};
|
||||
enableItemsDropping=0;
|
||||
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
|
||||
|
||||
onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
|
||||
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
|
||||
|
||||
class Header
|
||||
{
|
||||
gameType = COOP; //DM, Team, Coop, ...
|
||||
minPlayers = 1; //min # of players the mission supports
|
||||
maxPlayers = 100; //Max # of players the mission supports
|
||||
};
|
||||
|
||||
aiKills = 1;
|
||||
diagRadio = 1;
|
||||
diagHit = 1;
|
||||
|
||||
class RscText
|
||||
{
|
||||
type = 0;
|
||||
idc = -1;
|
||||
x = 0;
|
||||
y = 0;
|
||||
h = 0.037;
|
||||
w = 0.3;
|
||||
style = 0x100;
|
||||
font = Zeppelin32;
|
||||
SizeEx = 0.03921;
|
||||
colorText[] = {1,1,1,1};
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
linespacing = 1;
|
||||
};
|
||||
class RscPicture
|
||||
{
|
||||
access=0;
|
||||
type=0;
|
||||
idc=-1;
|
||||
style=48;
|
||||
colorBackground[]={0,0,0,0};
|
||||
colorText[]={1,1,1,1};
|
||||
font="TahomaB";
|
||||
sizeEx=0;
|
||||
lineSpacing=0;
|
||||
text="";
|
||||
};
|
||||
class RscLoadingText : RscText
|
||||
{
|
||||
style = 2;
|
||||
x = 0.323532;
|
||||
y = 0.666672;
|
||||
w = 0.352944;
|
||||
h = 0.039216;
|
||||
sizeEx = 0.03921;
|
||||
colorText[] = {0.543,0.5742,0.4102,1.0};
|
||||
};
|
||||
class RscProgress
|
||||
{
|
||||
x = 0.344;
|
||||
y = 0.619;
|
||||
w = 0.313726;
|
||||
h = 0.0261438;
|
||||
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
|
||||
colorFrame[] = {0,0,0,0};
|
||||
colorBar[] = {1,1,1,1};
|
||||
};
|
||||
class RscProgressNotFreeze
|
||||
{
|
||||
idc = -1;
|
||||
type = 45;
|
||||
style = 0;
|
||||
x = 0.022059;
|
||||
y = 0.911772;
|
||||
w = 0.029412;
|
||||
h = 0.039216;
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0)";
|
||||
};
|
||||
//
|
||||
// the loading screen itself
|
||||
//
|
||||
class DayZ_loadingScreen
|
||||
{
|
||||
idd = -1;
|
||||
duration = 10e10;
|
||||
fadein = 0;
|
||||
fadeout = 0;
|
||||
name = "loading screen";
|
||||
class controlsBackground
|
||||
{
|
||||
class blackBG : RscText
|
||||
{
|
||||
x = safezoneX;
|
||||
y = safezoneY;
|
||||
w = safezoneW;
|
||||
h = safezoneH;
|
||||
text = "";
|
||||
colorText[] = {0,0,0,0};
|
||||
colorBackground[] = {0,0,0,1};
|
||||
};
|
||||
/*
|
||||
class nicePic : RscPicture
|
||||
{
|
||||
style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
|
||||
x = safezoneX + safezoneW/2 - 0.25;
|
||||
y = safezoneY + safezoneH/2 - 0.2;
|
||||
w = 0.5;
|
||||
h = 0.4;
|
||||
text = "img\nicePic.paa";
|
||||
};
|
||||
*/
|
||||
};
|
||||
class controls
|
||||
{
|
||||
class Title1 : RscLoadingText
|
||||
{
|
||||
text = "$STR_LOADING"; // "Loading" text in the middle of the screen
|
||||
};
|
||||
class CA_Progress : RscProgress // progress bar, has to have idc 104
|
||||
{
|
||||
idc = 104;
|
||||
type = 8; // CT_PROGRESS
|
||||
style = 0; // ST_SINGLE
|
||||
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
|
||||
};
|
||||
class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
|
||||
{
|
||||
idc = 103;
|
||||
};
|
||||
class Name2: RscText // the text on the top-left
|
||||
{
|
||||
idc = 101;
|
||||
x = 0.05;
|
||||
y = 0.029412;
|
||||
w = 0.9;
|
||||
h = 0.04902;
|
||||
text = "";
|
||||
sizeEx = 0.05;
|
||||
colorText[] = {0.543,0.5742,0.4102,1.0};
|
||||
};
|
||||
};
|
||||
};
|
||||
72
MPMissions/DayZ_Epoch_13.Tavi/dynamic_vehicle.sqf
Normal file
72
MPMissions/DayZ_Epoch_13.Tavi/dynamic_vehicle.sqf
Normal file
@@ -0,0 +1,72 @@
|
||||
AllowedVehiclesList = [
|
||||
["Old_moto_TK_Civ_EP1",10],
|
||||
["MMT_Civ",10],
|
||||
["Old_bike_TK_INS_EP1",10],
|
||||
["TT650_Ins",1],
|
||||
["TT650_Civ",1],
|
||||
["TT650_TK_CIV_EP1",1],
|
||||
["ATV_US_EP1",10],
|
||||
["hilux1_civil_3_open_EP1",5],
|
||||
["hilux1_civil_2_covered",2],
|
||||
["datsun1_civil_3_open",5],
|
||||
["Pickup_PK_TK_GUE_EP1",5],
|
||||
["VWGolf",2],
|
||||
["Lada1",1],
|
||||
["Lada2",1],
|
||||
["LadaLM",1],
|
||||
["Lada2_TK_CIV_EP1",2],
|
||||
["Skoda",1],
|
||||
["SkodaGreen",1],
|
||||
["SkodaRed",1],
|
||||
["SkodaBlue",1],
|
||||
["car_sedan",2],
|
||||
["car_hatchback",2],
|
||||
["policecar",1],
|
||||
["GLT_M300_LT",1],
|
||||
["GLT_M300_ST",1],
|
||||
["Volha_1_TK_CIV_EP1",2],
|
||||
["VolhaLimo_TK_CIV_EP1",2],
|
||||
["UAZ_Unarmed_TK_EP1",1],
|
||||
["UAZ_RU",1],
|
||||
["UAZ_INS",1],
|
||||
["Ikarus",3],
|
||||
["SUV_TK_CIV_EP1",2],
|
||||
["SUV_Green",1],
|
||||
["SUV_Yellow",1],
|
||||
["SUV_White",1],
|
||||
["SUV_Silver",1],
|
||||
["SUV_Red",1],
|
||||
["SUV_Pink",1],
|
||||
["SUV_Orange",1],
|
||||
["SUV_Charcoal",1],
|
||||
["SUV_Blue",1],
|
||||
["UH1H_DZ",2],
|
||||
["Mi17_Civilian_DZ",3],
|
||||
["Mi17_DZ",1],
|
||||
["LandRover_CZ_EP1",2],
|
||||
["HMMWV_Ambulance",2],
|
||||
["HMMWV_DES_EP1",1],
|
||||
["PBX",3],
|
||||
["Zodiac",2],
|
||||
["RHIB",2],
|
||||
["Fishing_Boat",2],
|
||||
["Smallboat_1",2],
|
||||
["Smallboat_2",2],
|
||||
["M113Ambul_UN_EP1",1],
|
||||
["KamazRefuel",1],
|
||||
["UralRefuel_TK_EP1",1],
|
||||
["MtvrRefuel_DES_EP1",1],
|
||||
["Ural_UN_EP1",2],
|
||||
["Ural_TK_CIV_EP1",2],
|
||||
["Ural_CDF",2],
|
||||
["Kamaz",2],
|
||||
["tractor",3],
|
||||
["CSJ_GyroP",5],
|
||||
["S1203_ambulance_EP1",1],
|
||||
["S1203_TK_CIV_EP1",2],
|
||||
["MH6J_DZ",1],
|
||||
["AH6X_DZ",1],
|
||||
["MTVR_DES_EP1",1],
|
||||
["LandRover_MG_TK_EP1",1],
|
||||
["M1030_US_DES_EP1",1]
|
||||
];
|
||||
74
MPMissions/DayZ_Epoch_13.Tavi/init.sqf
Normal file
74
MPMissions/DayZ_Epoch_13.Tavi/init.sqf
Normal file
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
INITILIZATION
|
||||
*/
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
cutText ["","BLACK OUT"];
|
||||
enableSaving [false, false];
|
||||
|
||||
//REALLY IMPORTANT VALUES
|
||||
dayZ_instance = 13; //The instance
|
||||
dayzHiveRequest = [];
|
||||
initialized = false;
|
||||
dayz_previousID = 0;
|
||||
|
||||
//disable greeting menu
|
||||
player setVariable ["BIS_noCoreConversations", true];
|
||||
//disable radio messages to be heard and shown in the left lower corner of the screen
|
||||
enableRadio false;
|
||||
|
||||
// Epoch config
|
||||
spawnShoremode = 1; // Default = 1 (on shore)
|
||||
spawnArea = 1500; // Default = 1500
|
||||
MaxHeliCrashes= 5; // Default = 5
|
||||
MaxVehicleLimit = 250; // Default = 50
|
||||
MaxDynamicDebris = 250; // Default = 100
|
||||
dayz_MapArea = 12000; // Default = 10000
|
||||
dayz_maxLocalZombies = 40; // Default = 40
|
||||
|
||||
|
||||
//Load in compiled functions
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
|
||||
progressLoadingScreen 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
|
||||
progressLoadingScreen 0.2;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
|
||||
progressLoadingScreen 0.4;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
|
||||
progressLoadingScreen 0.5;
|
||||
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
|
||||
progressLoadingScreen 1.0;
|
||||
|
||||
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
|
||||
|
||||
if ((!isServer) && (isNull player) ) then
|
||||
{
|
||||
waitUntil {!isNull player};
|
||||
waitUntil {time > 3};
|
||||
};
|
||||
|
||||
if ((!isServer) && (player != player)) then
|
||||
{
|
||||
waitUntil {player == player};
|
||||
waitUntil {time > 3};
|
||||
};
|
||||
|
||||
if (isServer) then {
|
||||
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
|
||||
|
||||
// Add trader citys
|
||||
_nil = [] execVM "mission.sqf";
|
||||
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
|
||||
};
|
||||
|
||||
if (!isDedicated) then {
|
||||
//Conduct map operations
|
||||
0 fadeSound 0;
|
||||
waitUntil {!isNil "dayz_loadScreenMsg"};
|
||||
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
|
||||
|
||||
//Run the player monitor
|
||||
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
|
||||
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
|
||||
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
|
||||
nul = [] execVM "Make_lootPos.sqf";
|
||||
};
|
||||
0
MPMissions/DayZ_Epoch_13.Tavi/mission.sqf
Normal file
0
MPMissions/DayZ_Epoch_13.Tavi/mission.sqf
Normal file
1406
MPMissions/DayZ_Epoch_13.Tavi/mission.sqm
Normal file
1406
MPMissions/DayZ_Epoch_13.Tavi/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
0
MPMissions/DayZ_Epoch_13.Tavi/server_traders.sqf
Normal file
0
MPMissions/DayZ_Epoch_13.Tavi/server_traders.sqf
Normal file
14
MPMissions/DayZ_Epoch_13.Tavi/stringtable.csv
Normal file
14
MPMissions/DayZ_Epoch_13.Tavi/stringtable.csv
Normal file
@@ -0,0 +1,14 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
Language, English, French
|
||||
|
||||
#include "R3F_Realism\R3F_stringtable.csv"
|
||||
|
||||
|
Can't render this file because it contains an unexpected character in line 13 and column 10.
|
@@ -1,96 +0,0 @@
|
||||
/*%FSM<COMPILE "D:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, stdin">*/
|
||||
/*%FSM<HEAD>*/
|
||||
/*
|
||||
item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"};
|
||||
item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"};
|
||||
item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"};
|
||||
item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"};
|
||||
item4[] = {"I_has_small_dick",2,250,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"};
|
||||
item5[] = {"isOwned",4,218,43.689316,-30.790573,133.689301,19.209412,0.000000,"isOwned"};
|
||||
link0[] = {0,1};
|
||||
link1[] = {1,2};
|
||||
link2[] = {2,3};
|
||||
link3[] = {3,4};
|
||||
link4[] = {4,5};
|
||||
link5[] = {5,2};
|
||||
globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-306.241333,293.758667,267.741943,-346.774170,372,381,1};
|
||||
window[] = {0,-1,-1,-1,-1,576,50,812,50,1,390};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
fsmName = "stdin";
|
||||
class States
|
||||
{
|
||||
/*%FSM<STATE "init">*/
|
||||
class init
|
||||
{
|
||||
name = "init";
|
||||
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
|
||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||
class Links
|
||||
{
|
||||
/*%FSM<LINK "true">*/
|
||||
class true
|
||||
{
|
||||
priority = 0.000000;
|
||||
to="Broadcast";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
};
|
||||
};
|
||||
/*%FSM</STATE>*/
|
||||
/*%FSM<STATE "Broadcast">*/
|
||||
class Broadcast
|
||||
{
|
||||
name = "Broadcast";
|
||||
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
|
||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||
class Links
|
||||
{
|
||||
/*%FSM<LINK "isRetard">*/
|
||||
class isRetard
|
||||
{
|
||||
priority = 0.000000;
|
||||
to="I_has_small_dick";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"(dialog&&isNull(findDisplay 106)&&isNull(findDisplay 6902))||(!isNil(""nil"")&&alive(player))"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
};
|
||||
};
|
||||
/*%FSM</STATE>*/
|
||||
/*%FSM<STATE "I_has_small_dick">*/
|
||||
class I_has_small_dick
|
||||
{
|
||||
name = "I_has_small_dick";
|
||||
init = /*%FSM<STATEINIT""">*/"closeDialog 0;" \n
|
||||
"player enableSimulation false;" \n
|
||||
"_tinypenis = format[""AntiCheat: Incredibly small penis detected for %1 with UID %2"",name player,getPlayerUID player];" \n
|
||||
"player setVariable [""cheat"",_tinypenis,true];"/*%FSM</STATEINIT""">*/;
|
||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||
class Links
|
||||
{
|
||||
/*%FSM<LINK "isOwned">*/
|
||||
class isOwned
|
||||
{
|
||||
priority = 0.000000;
|
||||
to="Broadcast";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!dialog&&!alive(player)"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
};
|
||||
};
|
||||
/*%FSM</STATE>*/
|
||||
};
|
||||
initState="init";
|
||||
finalStates[] =
|
||||
{
|
||||
};
|
||||
};
|
||||
/*%FSM</COMPILE>*/
|
||||
@@ -5,7 +5,7 @@ OnLoadIntro = "Welcome to Dingor Island";
|
||||
OnLoadIntroTime = False;
|
||||
OnLoadMissionTime = False;
|
||||
disabledAI = true;
|
||||
disableChannels[]={0,2,6};
|
||||
disableChannels[]={0,1,2,6};
|
||||
enableItemsDropping=0;
|
||||
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@ AllowedVehiclesList = [
|
||||
["hilux1_civil_2_covered",2],
|
||||
["datsun1_civil_3_open",5],
|
||||
["Pickup_PK_TK_GUE_EP1",5],
|
||||
["Octavia_ACR",2],
|
||||
["VWGolf",2],
|
||||
["Lada1",1],
|
||||
["Lada2",1],
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,165 @@
|
||||
// DayZ Epoch TRADERS for 6
|
||||
serverTraders = ["RU_Worker1","Dr_Annie_Baker_EP1","CIV_EuroWoman01_EP1","ibr_lingorman2s","Worker2","TK_CIV_Woman03_EP1","ibr_lingorman3s","ibr_lingorman5s","ibr_lingorman4s","ibr_lingorman2","Citizen2_EP1","Worker1","RU_Madam3","Pilot","CIV_EuroMan02_EP1","CIV_EuroMan01_EP1","ibr_lingorman7s","Damsel3","Rocker4","Worker4","ibr_lingorman7","ibr_lingorman5","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Pilot_EP1"];
|
||||
// START PER TRADER CONFIG
|
||||
// Whiskey's Parts Shop
|
||||
menu_RU_Worker1 = [
|
||||
[["Vehicle Parts",63],["Building Supplies",64]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Melly's Medical
|
||||
menu_Dr_Annie_Baker_EP1 = [
|
||||
[["Medical Supplies",65],["Clothes",66],["Chem lights/Flairs",67],["Smoke Grenades",68]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Alejandria's General Supplies
|
||||
menu_CIV_EuroWoman01_EP1 = [
|
||||
[["Food/Drink",70],["Backpacks",72],["Clothes",73],["Toolbelt Items",74]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Blivion's Wholesale Items
|
||||
menu_ibr_lingorman2s = [
|
||||
[["Wholesale Crates",69]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Axle's Repair Shop
|
||||
menu_Worker2 = [
|
||||
[["Vehicle Parts",76],["Building Supplies",77],["Demolition Supplies",78]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Stella's General Goods
|
||||
menu_TK_CIV_Woman03_EP1 = [
|
||||
[["Food/Drink",79],["Backpacks",80],["Clothes",81],["Toolbelt Items",82]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Clive's Wholesale
|
||||
menu_ibr_lingorman3s = [
|
||||
[["Wholesale Crates",84]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Big Bob's Boats
|
||||
menu_ibr_lingorman5s = [
|
||||
[["Fishing boats",85],["PBX",86]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Juan's Tour Boats
|
||||
menu_ibr_lingorman4s = [
|
||||
[["Tour boats",87],["PBX",88]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Jd'z Armed Boats
|
||||
menu_ibr_lingorman2 = [
|
||||
[["Armed Boats",89]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Green's Quality Cars
|
||||
menu_Citizen2_EP1 = [
|
||||
[["Tracked Vehicles",90],["Armed Vehicles",91],["Fuel Trucks",92],["Armored Vehicles",93],["SUV's",120]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Lyle's Parts
|
||||
menu_Worker1 = [
|
||||
[["Vehicle Parts",94],["Building Supplies",95]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Bag Lady Gina
|
||||
menu_RU_Madam3 = [
|
||||
[["Food/Drink",96],["Backpacks",97],["Toolbelt Items",98],["Clothes",99]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Chip's Choppers
|
||||
menu_Pilot = [
|
||||
[["Armed Choppers",100],["Unarmed Choppers",101]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Jim's Ammo
|
||||
menu_CIV_EuroMan02_EP1 = [
|
||||
[["Pistol Ammo",102],["Assault Ammo",103],["Heavy Ammo",104],["Sniper Ammo",105]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Joe's Weapons
|
||||
menu_CIV_EuroMan01_EP1 = [
|
||||
[["Pistols",106],["Assault Rifles",107],["Heavy Machine Guns",108],["Sniper Rifles",109]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Rodger's 4x4
|
||||
menu_ibr_lingorman7s = [
|
||||
[["Offroad Trucks",110]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Tina's Tarts
|
||||
menu_Damsel3 = [
|
||||
[["Food/Drinks",111],["Clothes",112]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Sly's Moto
|
||||
menu_Rocker4 = [
|
||||
[["ATV's",113],["Dirt Bikes",114]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Jim's Used Cars
|
||||
menu_Worker4 = [
|
||||
[["Trucks Armed",115],["Trucks Unarmed",116],["Cars",117],["Waggons",118],["Bus",119]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Chucks Weapons
|
||||
menu_ibr_lingorman7 = [
|
||||
[["Pistols",121],["Assault Rifles",122],["Sniper Rifles",123]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Buck's Shot
|
||||
menu_ibr_lingorman5 = [
|
||||
[["Pistol Ammo",124],["Assault Ammo",125],["Sniper Ammo",126]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Santo's Wholesale
|
||||
menu_Citizen3_EP1 = [
|
||||
[["Wholesale Crates",127]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Tire Guy
|
||||
menu_ibr_lingorman6 = [
|
||||
[["Vehicle Parts",128]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Raul's Parts
|
||||
menu_ibr_lingorman6s = [
|
||||
[["Vehicle Parts",129]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Samish Shop
|
||||
menu_TK_CIV_Woman02_EP1 = [
|
||||
[["Food/Drinks",188],["Backpacks",189],["Toolbelt Items",190],["Clothes",191]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// AWOL's Planes
|
||||
menu_Pilot_EP1 = [
|
||||
[["Cargo Planes",192]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
Reference in New Issue
Block a user