GetPlayerUID compile, update skin change

This commit is contained in:
icomrade
2014-07-17 14:29:17 -04:00
parent f288fcf35a
commit 33e9c7669b
15 changed files with 37 additions and 20 deletions

View File

@@ -914,7 +914,7 @@ server_logUnlockLockEvent = {
[_obj, "gear"] call server_updateObject;
_statusText = "LOCKED";
};
_PUID = if (DayZ_UseSteamID) then {GetPlayerUID _killer;} else {GetPlayerUIDOld _killer;};
_PUID = [_killer] call FNC_GetPlayerUID;
diag_log format["SAFE %5: ID:%1 UID:%2 BY %3(%4)", _objectID, _objectUID, (name _player), _PUID, _statusText];
};
};