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GetPlayerUID compile, update skin change
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@@ -6,7 +6,7 @@ _worldspace = _this select 2;
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_class = _this select 3;
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_obj = _this select 4;
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_activatingplayer = _this select 5;
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_activatingplayerUID = if (DayZ_UseSteamID) then {GetPlayerUID _activatingplayer;} else {GetPlayerUIDOld _activatingplayer;};
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_activatingplayerUID = [_activatingplayer] call FNC_GetPlayerUID;
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_proceed = false;
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_objectID = "0";
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