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GetPlayerUID compile, update skin change
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@@ -28,7 +28,7 @@ _isInfected = 0;
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_model = "";
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if (_playerID == "") then {
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_playerID = if (DayZ_UseSteamID) then {GetPlayerUID _playerObj;} else {GetPlayerUIDOld _playerObj;};
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_playerID = [_playerObj] call FNC_GetPlayerUID;
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};
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if ((_playerID == "") || (isNil "_playerID")) exitWith {
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