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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
GetPlayerUID compile, update skin change
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@@ -42,7 +42,7 @@ if (!isDedicated) then {
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private ["_unit","_detail","_PUID"];
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_unit = _this select 0;
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_detail = _this select 1;
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_PUID = if (DayZ_UseSteamID) then {GetPlayerUID player} else {GetPlayerUIDOld player};
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_PUID = [player] call FNC_GetPlayerUID;
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if(_unit == _PUID) then {
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player setVariable["publish",_detail];
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};
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@@ -534,6 +534,22 @@ if (!isDedicated) then {
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spawn_loot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_loot.sqf";
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spawn_loot_small = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_loot_small.sqf";
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// player_projectileNear = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_projectileNear.sqf";
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FNC_GetPlayerUID = {
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private ["_object","_version","_PID"];
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_object = _this select 0;
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_version = productVersion select 3;
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if (DayZ_UseSteamID) then {
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_PID = GetPlayerUID _object;
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} else {
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if (_version >= 125548) then {
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_PID = call (compile "GetPlayerUIDOld _object");
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} else {
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_PID = GetPlayerUID _object;
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diag_log format["Your game version, %1, is less than the required for the old UID system; using Steam ID system instead. Update to 1.63.125548 (or latest steam beta)", _version];
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};
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};
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_PID;
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};
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FNC_GetSetPos = { //DO NOT USE IF YOU NEED ANGLE COMPENSATION!!!!
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private "_pos";
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_thingy = _this select 0;
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