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GetPlayerUID compile, update skin change
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@@ -5,7 +5,7 @@ _position = getPosATL player;
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_dir = getDir player;
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_currentAnim = animationState player;
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_tagSetting = player getVariable["DZE_display_name",false];
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_playerUID = if (DayZ_UseSteamID) then {GetPlayerUID player;} else {GetPlayerUIDOld player;};
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_playerUID = [player] call FNC_GetPlayerUID;
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_weapons = weapons player;
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_countMags = call player_countMagazines;
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_magazines = _countMags select 0;
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@@ -147,7 +147,7 @@ if (!isNil "_newBackpackType") then {
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};
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};
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} count _backpackMag;
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(findDisplay 106) ctrlActivate 2;
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(findDisplay 106) closeDisplay 0;
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if (gear_done) then {sleep 0.001; disableUserInput false;};
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_countr = 0;
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{
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