GetPlayerUID compile, update skin change

This commit is contained in:
icomrade
2014-07-17 14:29:17 -04:00
parent f288fcf35a
commit 33e9c7669b
15 changed files with 37 additions and 20 deletions

View File

@@ -5,7 +5,7 @@ _position = getPosATL player;
_dir = getDir player;
_currentAnim = animationState player;
_tagSetting = player getVariable["DZE_display_name",false];
_playerUID = if (DayZ_UseSteamID) then {GetPlayerUID player;} else {GetPlayerUIDOld player;};
_playerUID = [player] call FNC_GetPlayerUID;
_weapons = weapons player;
_countMags = call player_countMagazines;
_magazines = _countMags select 0;
@@ -147,7 +147,7 @@ if (!isNil "_newBackpackType") then {
};
};
} count _backpackMag;
(findDisplay 106) ctrlActivate 2;
(findDisplay 106) closeDisplay 0;
if (gear_done) then {sleep 0.001; disableUserInput false;};
_countr = 0;
{