GetPlayerUID compile, update skin change

This commit is contained in:
icomrade
2014-07-17 14:29:17 -04:00
parent f288fcf35a
commit 33e9c7669b
15 changed files with 37 additions and 20 deletions

View File

@@ -12,7 +12,7 @@ if (dialog) then {closeDialog 0;};
if (visibleMap) then {openMap false;};
_body = player;
_playerID = if (DayZ_UseSteamID) then {GetPlayerUID player;} else {GetPlayerUIDOld player;};
_playerID = [player] call FNC_GetPlayerUID;
disableUserInput true;
//add weapon on back to player...