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GetPlayerUID compile, update skin change
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@@ -4,7 +4,7 @@ private ["_part_out","_part_in","_qty_out","_qty_in","_textPartIn","_textPartOut
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_103") , "PLAIN DOWN"]; };
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DZE_ActionInProgress = true;
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//_activatingPlayer = if (DayZ_UseSteamID) then {GetPlayerUID player;} else {GetPlayerUIDOld player;};
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//_activatingPlayer = [player] call FNC_GetPlayerUID;
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_part_out = (_this select 3) select 0;
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_part_in = (_this select 3) select 1;
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