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https://github.com/EpochModTeam/DayZ-Epoch.git
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Merge pull request #1592 from raginruffalo/patch-1
Fixed a sound error and organized file more
This commit is contained in:
@@ -26,6 +26,8 @@ class CfgLoot {
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,{"FoodBioMeat",0.01}
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,{"FoodBioMeat",0.01}
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,{"8Rnd_9x18_MakarovSD",0.01}
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,{"8Rnd_9x18_MakarovSD",0.01}
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,{"ItemDocument",0.03}
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,{"ItemDocument",0.03}
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,{"RedRyder",0.06}
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,{"350Rnd_BB_Magazine",0.07}
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};
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};
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office2[] = {
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office2[] = {
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{"FoodCanUnlabeled",0.07}
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{"FoodCanUnlabeled",0.07}
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@@ -47,6 +49,7 @@ class CfgLoot {
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,{"8Rnd_9x18_MakarovSD",0.01}
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,{"8Rnd_9x18_MakarovSD",0.01}
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,{"ItemBriefcaseEmpty",0.01}
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,{"ItemBriefcaseEmpty",0.01}
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,{"ItemDocument",0.02}
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,{"ItemDocument",0.02}
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,{"350Rnd_BB_Magazine",0.09}
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};
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};
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food[] = {
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food[] = {
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{"TrashTinCan",0.09}
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{"TrashTinCan",0.09}
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@@ -121,6 +124,7 @@ class CfgLoot {
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,{"HandChemBlue",0.03}
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,{"HandChemBlue",0.03}
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,{"HandChemRed",0.03}
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,{"HandChemRed",0.03}
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,{"ItemHeatPack",0.04}
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,{"ItemHeatPack",0.04}
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,{"350Rnd_BB_Magazine",0.09}
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};
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};
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medical[] = {
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medical[] = {
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{"ItemBandage",0.4}
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{"ItemBandage",0.4}
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@@ -252,6 +256,8 @@ class CfgLoot {
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,{"FoodNutmix",0.02}
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,{"FoodNutmix",0.02}
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,{"ItemDocument",0.01}
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,{"ItemDocument",0.01}
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,{"ItemMixOil",0.01}
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,{"ItemMixOil",0.01}
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,{"RedRyder",0.06}
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,{"350Rnd_BB_Magazine",0.09}
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};
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};
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worker[] = {
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worker[] = {
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{"FoodCanUnlabeled",0.09}
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{"FoodCanUnlabeled",0.09}
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@@ -380,6 +386,7 @@ class CfgLoot {
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,{"Crossbow_DZ",0.07}
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,{"Crossbow_DZ",0.07}
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,{"huntingrifle",0.05}
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,{"huntingrifle",0.05}
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,{"Chainsaw",0.01}
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,{"Chainsaw",0.01}
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,{"RedRyder",0.06}
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};
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};
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sniperrifles[] = {
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sniperrifles[] = {
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{"AK_107_PSO",0.1}
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{"AK_107_PSO",0.1}
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1
SQF/redryder/$PBOPREFIX$
Normal file
1
SQF/redryder/$PBOPREFIX$
Normal file
@@ -0,0 +1 @@
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\z\addons\redryder
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@@ -53,7 +53,8 @@ class CfgAmmo
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class CfgMagazines
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class CfgMagazines
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{
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{
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class CA_Magazine;
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class CA_Magazine;
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class 350Rnd_BB_Magazine: CA_Magazine {
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class 350Rnd_BB_Magazine : CA_Magazine
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{
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scope = 2;
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scope = 2;
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model = "z\addons\redryder\models\bb_magazine.p3d";
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model = "z\addons\redryder\models\bb_magazine.p3d";
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picture = "z\addons\redryder\textures\bb_magazine_picture.paa";
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picture = "z\addons\redryder\textures\bb_magazine_picture.paa";
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@@ -79,7 +80,7 @@ class CfgWeapons
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recoil = "recoil_single_pistol_2outof3";
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recoil = "recoil_single_pistol_2outof3";
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recoilProne = "recoil_single_pistol_prone_2outof3";
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recoilProne = "recoil_single_pistol_prone_2outof3";
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reloadTime = 0.45;
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reloadTime = 0.45;
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sound[] = {"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60};
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sound[] = {"z\addons\redryder\RedRyder\M9SD_S1", db + 8, 1, 60};
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dispersion = 0.00045;
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dispersion = 0.00045;
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minRange = 0;
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minRange = 0;
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minRangeProbab = 0.30;
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minRangeProbab = 0.30;
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